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Extensions / Re: Taptic Feedback iOS
« on: October 13, 2019, 10:43:53 pm »
Awesome, thanks!
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I haven't messed around with sound very much. It looks like it shouldn't be hard to write an extension, using the existing play sound block code in behavior/Script.hx as a reference, and adding the option to specify a starting position.
If you're not in a hurry, it might be a good thing to request be added to the default set of sound blocks... if it isn't already. I'm still on build 9751. It'd be a useful feature.
You can start all loops at the begining of the scene. One loop = one channel.
Then for each channel, turn the volume to 0% or "pause" sound.
So all loops are pre-loaded. They are ready to start when you need it...just turn up the volume or "resume" sound.