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Messages - Neotron

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1
Ask a Question / Re: Admob banner ads still not showing well?!
« on: May 07, 2017, 12:15:21 am »
Well,  the TheIndieStation method working for me:

"When created
- Initialize Admob ads with app ID ....
- Reinitialize Admob banner
- DO AFTER 3 SECONDS (3 seconds was as low as I could go. Lower will result in the banner not showing up instantly in the next scene)
- - Switch to next scene ..."

(In the next scene)
When created
- Show Admob banner ad

Sometimes I put the Show Admob banner ad in the third+ screen just in case.


2
Ask a Question / Re: Admob banner ads still not showing well?!
« on: March 06, 2017, 01:14:32 am »
Oh, very clear TheIndieStation. Thank you for the help! :)

Btw,  "when the banner ad area loads" method only working for me if I use after 10-15 seconds after the game launch if i use before it is not working..somehow banner ad not showing anymore in the game(only after refocus) if i try to show it before the load.

3
Ask a Question / Re: Admob banner ads still not showing well?!
« on: March 04, 2017, 08:50:35 am »
Ok, thank you. This way working fine.

4
Ask a Question / Re: Admob banner ads still not showing well?!
« on: March 03, 2017, 09:26:57 am »
No, not a coincedent, I tried many times with different time intervals , banner was already loaded long time ago, but not shown until I reopened the game (android 6.0 I don't know is matter or not).

5
Ask a Question / Admob banner ads still not showing well?!
« on: March 03, 2017, 06:41:18 am »
I tried STencyl latest and older versions but admob banner ads usually only show when i unfocus the game (presss mobile home button) and press again to reenter the game.
Any idea why is this bug on certain mobiles and tablets? This bug exists with the old Admob estension too. (I think that was implemented so now built in admob also bugged).
It is really annoying because half of the time admob banner not show well, so users cannot see it, so cannot click on it and that.

Maybe the bug is that if we use "Show Admob banner" block before the banner really loaded the banner not show at all until I refocus the game.
But If I wait many seconds after the game start and only after use the block admob banner show well.
So the block doesn't recognize the ad loaded or not meantime.

6
Ask a Question / Re: Stencyl Android sdk 23 support?
« on: January 23, 2017, 03:04:08 am »
Yeah, and Stencyl not recently updated...is there something wrong? Jon?

7
Ask a Question / Stencyl Android sdk 23 support?
« on: January 23, 2017, 01:50:21 am »
Now Stencyl can handle builds till api 22.
Any chance that API 23 will be add in the near future?

8
Ask a Question / Re: Android TargetSDKVersion
« on: January 17, 2017, 01:59:44 pm »
I manually changed target sdk to 23 but app still crash on startup. Any chance to  fix this in near future?

9
Somebody could tell me what I have to write in the Haxe flag text box to Stencyl could build an apk higher then Android SDK 22?
I tried "<android:minSdkVersion="15" android:targetSdkVersion="23" />" but not worked.
I know atm Stencyl officially support only api 22, but I really need to update my apk with api 23.

UPDATE: I changed the manifest.xml manually here: Stencyl\plaf\haxe\lib\lime\lime\legacy\templates\android\template\AndroidManifest.xml
So, now targetapk is 23 but app crash at start so this is not a solution.

10
Ask a Question / Re: Compiling error - UPDATE Android SDK? -HELP
« on: January 17, 2017, 09:52:57 am »
I think there is still problem compiling to newer API versions because I cannot figure out how to compile api 25+

11
Ask a Question / Re: Android Target Version?
« on: January 17, 2017, 09:32:27 am »
Or is there any way to disable/delete target version line in the manifest.xml?

12
Ask a Question / Re: Android Target Version?
« on: January 17, 2017, 05:12:29 am »
Yes, the latest. But somehow not working. If i modify them, the game not build. Please check the log maybe you see what could be the problem...

13
Ask a Question / Re: Android Target Version?
« on: January 17, 2017, 01:38:43 am »
I got this message when I want to upload the apk to Google Play: It is forbidden to downgrade devices which previously used M permissions (target SDK 23 and above) to APKs which use old style permissions (target SDK 22 and below). This occurs in the change from version 4 (target SDK 23) to version 5 (target SDK 16).

So, I think I need to set the target sdk to 22 (or 23?) but how is possible with Stencyl? If not possible how to delete from manifest.xml the target sdk version line or manually modify the target sdk number?

14
Ask a Question / Re: Android Target Version?
« on: January 17, 2017, 12:18:55 am »
Ok, thank you and how possible with Stencyl?

15
Ask a Question / Android Target Version?
« on: January 16, 2017, 11:42:45 pm »
Is it possible to not add Android Target Version number manifest to the compiled apk?

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