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Messages - Neotron

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16
Ask a Question / Re: Remove hue effect from many actors at once..
« on: January 14, 2017, 03:31:47 am »
Ok, I solved it with for each actor of groups block..;)

17
Ask a Question / Remove hue effect from many actors at once..
« on: January 14, 2017, 03:26:26 am »
I have many actors with a hue effect. How possible to remove the effect from all actors, so not one by one.
I tried to use group attribute but somehow not working....remove effect block accept only Actor type not Actor group type.

18
Ask a Question / Re: Record and save sounds blocks?
« on: January 13, 2017, 09:02:16 am »
Thank you for the help guys! :)

19
Ask a Question / Re: Record and save sounds blocks?
« on: January 13, 2017, 05:25:41 am »
Just sound waves...Thank you CmdrWhitey13, I also think that would be a good "hack" solution however real record would be better so I could save the sound file on the mobile.

20
Ask a Question / Re: Record and save sounds blocks?
« on: January 13, 2017, 12:15:17 am »
I mean record which sounds are played...for example the player playing on a piano and I want to record his playing.

21
Ask a Question / Record and save sounds blocks?
« on: January 12, 2017, 10:45:32 am »
Is there any option or extension where I can activate a block which record (and maybe save) all sounds until I deactivate again?

22
Ask a Question / Re: How can I handle android keyboard in Stencyl?
« on: September 12, 2016, 10:54:27 am »
Thank you so much, Chrizt! This will be good for me. :)

23
Ask a Question / Re: How can I handle android keyboard in Stencyl?
« on: September 12, 2016, 09:55:55 am »
Thank you, I checked, but no good for me because there is no textfield in my app.
I only need to check a button was pressed or not and how many times.

24
Ask a Question / Re: How can I handle android keyboard in Stencyl?
« on: September 09, 2016, 08:14:13 am »
Can you show me a sample code. I tried to add typed letter to a list but in that case trigger never happens because the list pattern not will be the same.
I mean the user type "sdgnughe4w43g5urgon..." this will never be for exaple AAA so I cannot trigger the action.
(By the way it would be better to check how many times "Space" or "Back" button was pressed, but I cannot check nothing with an if then else).

25
Ask a Question / Re: How can I handle android keyboard in Stencyl?
« on: September 08, 2016, 12:18:55 am »
Bump! Noone knows?  It would be ok if I could do it with letters. For example if user press "a" button 3 times this trigger an action.

26
Ask a Question / How can I handle android keyboard in Stencyl?
« on: September 06, 2016, 02:02:16 am »
I mean I show keyboard with Stency show keyboard block. Which is now working well. But I would like to add action to it.
For example if the user press "Space", "Back" or "Shift" button 3 times it happens an action.
Is it possible to do shomehow?

27
Ask a Question / Re: How to use Show Keyboard block on Android mobiles?
« on: August 30, 2016, 04:41:37 am »
Well, thank you very much your help! :)

So, you are right it is working well. I use the latest nightly version with the latest Android sdk.

Btw, I made a few test and I find a bug.
I use checked "Overide back button" at Stencyl's mobile user input settings (so if the mobile back button(esc) pressed I can go back to previous scene). BUT if I skip mobile keybord with back button on mobile this function not working anymore until I re run the game. I will post this bug if you can validate this.

Btw, thank you for the help again!

UPDATE:
And as I see the mobile volume up/down buttons also don't  work after I hide the keyboard with back button.

28
Ask a Question / Re: How to use Show Keyboard block on Android mobiles?
« on: August 29, 2016, 11:30:29 am »
There is no code. I just add the "show keyboard" block to a CREATED event of a scene. I assume if the scene starts keyboard should pop up below of the mobile screen. Am I think wrong?

29
Ask a Question / Re: How to use Show Keyboard block on Android mobiles?
« on: August 29, 2016, 05:46:41 am »
on Android as I wrote in the question.

30
Cool, so Admob SDK also used from Stencyl. That was not clear, but thank you for the clarifying Robin. :)

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