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Messages - colburt187

Pages: 1 2 3 4 5 ... 146
31
Chit-Chat / Re: Mobile Touch Controls
« on: August 10, 2019, 10:25:37 am »
The way I do it is set up the controls for keyboard, then use the "on screen button" behaviour that comes with stencyl. If you attach that behaviour to your button then you simply tell the behaviour what keyboard button it is simulating.

32
Ask a Question / Re: i need help to create a jump button in mobile
« on: August 07, 2019, 08:36:39 am »
The on screen button behavior uses Touch ID yes.

33
Ask a Question / Re: i need help to create a jump button in mobile
« on: August 05, 2019, 02:27:43 pm »
Use the onscreen button behaviour that comes with stencyl. Make a button actor and attach it to the screen the add the behaviour too it.

34
Ask a Question / Re: Collision problem
« on: July 29, 2019, 03:49:36 am »
Of the collision set up of the actor

35
Ask a Question / Re: Collision problem
« on: July 28, 2019, 11:46:52 am »
Can you show a screenshot of the issue?

36
Ask a Question / Re: Collision problem
« on: July 23, 2019, 02:56:10 am »
Too many tiles, how big is your scene? I’ve never heard of that before.

37
Ask a Question / Re: Collision problem
« on: July 23, 2019, 12:08:52 am »
I cant think of an obvious fix to this unfortunately. Could maybe do something like have a wall collider collision box that is central and collides with tiles, then set the leaning forward collision box to not collide with tiles.

38
iPhone / iPad / Android / Re: Astral Defense
« on: July 15, 2019, 01:28:59 am »
Looks nice! downloading now.

39
Ask a Question / Re: Music not looping properly?
« on: July 13, 2019, 03:52:24 pm »
Does it always loop wrong or just sometimes?

40
You need to remove the Max Score and Victory counter from the updating event, you are constantly setting them to 0 so they will never increase in value. They will be 0 when the scene loads anyway so no need to set them to 0.

41
Unfortunately I can quite work out what you are asking. You you want your player to have health, and when he its an enemy it reduces his health?

42
Ask a Question / Re: Way to stop a continuous collision
« on: June 08, 2019, 10:41:09 am »
Move the set coll-hit block to under the decriment block. Then under that put “do after 0.2 seconds set coll-hit to false

43
Ask a Question / Re: Way to stop a continuous collision
« on: June 08, 2019, 06:05:37 am »
You can use a boolean to control collisions.

If SelfHit= false
set HP-1
Set SelfHit to true.

44
I think you are probably make things more complicated than they need to be, but the more you play with it all the more you learn.

45
ok try setting the death sound to its own chanel. Play death sound on channel 5, fade out sound on channel 5 etc, see if that stops it interfering with the music.

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