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Messages - bonzero

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31
Extensions / Re: Analytics Extension (Simpl Analytics Beta Release)
« on: January 10, 2017, 12:50:27 am »
awesome! can't wait to test this in my new project

32
I think sometimes people tend to ignore 2 facts:

- a profitable business can exist with games that don't make as much as 2 million USD a day, and there are lots of them, just go to the top free charts and probably many of these apps might not be heavy in in-app content but they have ads and they are often overlooked.

- because people like games and know how to make them they often ignore some of the most important keys for a commercially succesful product: polished graphics, good UI/UX, marketing, UA... this might take time to realise but it's very easy to differentiate an "amateur bad" app on the store than a "appealing one"

With all this I mean, there's people making good money but chances are that they don't show themselves in forums or share info about money, If I recall correctly the mobile gaming industry will be worth 160B in 2020! :)


33
iPhone / iPad / Android / Re: Food Forecast (Featured on the App Store)
« on: January 06, 2017, 01:38:51 am »
nice visuals and music! let us know how the featuring went :)

34
Awesome work! I can't wait to start playing with it very soon

35
Chit-Chat / Re: Things I'd like to see built into Stencyl in 2017
« on: December 14, 2016, 05:36:08 am »
+1 to camera zoom
+1  autorotation

my wishlist :) :
- stages/cameras that are rotable and zoomable... this would allow for cool effects and easy portrait/landscape adaptations
- particles manager, we can simulate particles in many ways, but something optimized and out the box could come handy
- more drawing options, 4-corner solution to create UI pop ups,
- stoppable tweens (slide to, fade , grow)
- skeletal animation support
- mobile shaders and layer effects




36
Chit-Chat / Re: Wow, I love Stencil, this is great...
« on: November 24, 2016, 01:06:15 am »
I've been a regular user for more than 3 years now and it's still the app I open everyday, great tool

37
Ask a Question / Re: Importing tileset with weird results
« on: October 13, 2016, 05:49:50 am »
when you import the 4x tileset, make sure the size also indicates 32x32 or whatever... then OK and the tileset will show up as it should, when you import it it always looks strange until you also confirm the tile size.. at least this is how I do it

38
amazing, the tilt shift is awesome

39
Extensions / Re: Date Extension
« on: October 04, 2016, 06:39:26 am »
whao this extension has gotten a lot better since the first version I tried! I've been playing with it and so far it seems to work flawlessly and perfect to be used with timer mechanics (specifically the numeric timestamp is super easy to use)

40
Extensions / Re: Analytics Extension (Simpl Analytics Beta Release)
« on: September 28, 2016, 12:48:46 am »
thanks sebastianlinden for explaining, indeed I now remember itunes analytics was limited to a certain iOS and people accepting to share info, also if this works on Android too it makes things a lot simplier. I think I was picturing a google analytics kind of solution, but to be honest all the info that you provide seems pretty sufficient (maybe session time would be good), the info that the extension provides matched with revenue info + a few app specific implementations we would have a good basis to understand the behaviour inside the app.  Excellent, looking forward to try the extension! :)

41
Extensions / Re: Analytics Extension (Simpl Analytics Beta Release)
« on: September 27, 2016, 01:31:25 am »
this sounds really interesting!, to know the ARPU or LTV as well as many other paramenters can build the path to a sucessful game (and maybe let us know if it's worth investing in user acquistion) the only thing I'm not sure of, is that this only shows retention... and so far retention can already be extracted from itunesconnect.. is this different to that? I like the simple approach but as a suggestion I think it could benefit from a few other parameters... play sessions, pointcuts etc.. to have a more complete understanding of how players interact with the game.. looking forward to see how this cool extension works :)

42
Ask a Question / Re: Anyone using Stencyl with Xcode 8?
« on: September 15, 2016, 02:50:23 pm »
Hi, anyone has been able to fix this problem? it stops me from testing of devices... :S I imagine probably that is only a parameter stencyl needs to pass to xcode regarding signing provisions...

43
Ask a Question / Re: Anyone using Stencyl with Xcode 8?
« on: September 13, 2016, 11:08:23 pm »
Same problem here, haa anyone managed to install an stencyl app with xcode 8?

44
Shared Resources / Re: Shaders! Shaders galore! Shaders for all! (gif heavy)
« on: September 11, 2016, 02:54:49 pm »
Awesome, I just wish shaders were available for mobile but very cool, thabks for sharing!

45
The game is great, polished and I love the icon, for Incentivised Videos, what solution did you integrate?

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