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« on: January 15, 2013, 02:11:31 am »
Hi all. My name is Greg Veit, Roadcat on most forums I'm on. I'm a professional, freelance game designer / developer / project manager - quite a mouthful. I've been involved in making games for about 10 years now and have worked for major companies such as Jagex on Runescape (I made loads of content over the years that I worked for them but, for any of you who know the game, the content that I'm most proud of is the Godwars Dungeon and the Fairytales quest series). I've also worked with several smaller indie companies, lately having released several titles with Drop Dead Interactive for XBLIG.
I'm now freelancing (again) but I have a concept for starting a new studio that works with students in their final year to make and release a commercial game. With so many good studios having closed recently it seems to me that getting your foot in the door of the industry has become even harder than it ever was and that, unless you have worked on a released title, your CV doesn't even get looked at, so I'm hoping to try and help some people overcome that problem.
I gravitated to Stencyl because of a brief that I got from a (hopefully) new client for a game that runs on FB, iOS and Android and Stencyl seemed like the best of the "code once run everywhere" solutions currently available.