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Messages - andyvene

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31
Hello.
There is no opengraph option. Is depreciated from API 2.7 i think. Almost a year ago.
You cannot create custom opengraph stories.
There is no need also to create an object id , i think it was for the apprequests.

You only need to provide those 3 values from your facebook app developer site.
Read only the PDF : OjyaLeaderboard Install v10d.  Nothing else.
Now it is much simple to configure Ojyaleaderboard.

32
Ojya Leaderboard version 10d
Facebook API 3
* RELEASED *

Facebook Server host score
or Sql-database score


- Minor changes in the code inside the games, for Stencyl 3.4 and 3.5.
- Change  in the native code for iOS for both Stencyl 3.4 and Stencyl 3.5 latest builds.
- Performance test with success for iOS and Android latest versions (6.x and up) using the latest Stencyl 3.5 builds.

Visit our site Ojya Leaderboard

33
Hello,
the popups i use are pngs , Stencyl image instances, with the description just written. So you can just create it using illustrator, photoshop or other graphic application.
Are located inside the 'extras' folder of the game.
So, you have complete control on changing the aspect and the text.
Example: If you want for a certain popup to change the aspect and the text, create one you like , even with different size, but use the same name of the png located in the 'extras folder'.

Or if you prefer you can create a blank popup and use Stencyl fonts, using Stencyl's block 'Draw Text on Image'. Where Image is your png-popup in the 'extras' folder.
 In that way will be more dynamically the text.

The buttons are actors.

There is also a custom block that generates the popup with the selected buttons you like automatically, positioning the popup in the right middle position of the screen even i f you change the size of the popup.
So, i created some blocks to save time when changing the popup, without strangeling  to calculate again the X and Y position on the screen.
There is one custom block that creates all the popups the game uses, except those posting to facebook game.celebrate opengraph story and challenging other players posting to facebook timeline.

Automatic popup dialog creation custom block with slide effect and actor-buttons

Priority has the top margin, but will never slide down so to cover the buttons. This is defined by the bottom margin.
So everything is calculated and will work fine even if you change the size of the png popup.

 
Then, to close the popup there is a custom block inside Ojyaleaderboard behaviour named: 'closefbpopup'

The trigger 'PopupDialog' defines and executes 4 popups you see using Ojyaleaderboard.( Asking permissions, no internet connection, no user data found and prompts to connect in internet, creating scores first time)

This is a complete dialog creation and opening in just 3 blocks.


This is a complete dialog creation with blank popup and text dynamically defined inside Stencyl

34
Ojya Leaderboard version 10c
Facebook API 3
* RELEASED *

Facebook Server host score
or Sql-database score


*  Facebook App Review  *

With the new facebook api 3.0 and above, changes have being made in section G inside the PDF,  so you can obtain easily the facebook app review of your game.
Detailed information of how to make the review,  how Ojyaleaderboard game uses the calls, the user information that the game shares with other players  and where the facebook team give more importance.
This information actually it is ready to copy and paste in your app review for your game.

Visit our site Ojya Leaderboard

35
Thanks Justin !
Didn't know that.

36
Don't worry.
Anytime.
Best
Andreas

37
48 euros.
They have to update it the guys from Stencyl. This was the first price, 3 years ago

38
Hello,
Yes, there is the facebook analytics , but the primary function. Not the single events or custom events that you can make.
So, you can see the installations and the use, when the player launch the game to play .So basic statistics for your game in your facebook developer site.
You can enable it or disable in your game.

The list of the basic analytics informations is:
  • App Installs
  • App Launches
  • FB Login
  • Share Dialog Results (Post Challenge or game celebrate Ojyaleaderboard calls)
  • New User Activity
  • Session end

39
Ojya Leaderboard version 10c
Facebook API 3
* RELEASED *

Facebook Server host score
or Sql-database score


*  'AllUsersScores'  feature  *


With this new feature in version 10c , first introduced in OjyaLeaderboard for Unity3D, you can decide if the player can share score information with all users that have installed the game or only with the facebook friends.
Very useful for some type of games that needs a more complete leaderboard , like quiz or some internet games in general.
Activated with the pop-up permission at the first launch ever of the game.
Valid with both server game modes, facebook-server score hosting or SQL-Database score hosting.

Permissions dialog asked only once

And don't forget that the Ojyaleaderboard game is a finished leaderboard, ready to get customised also graphically in only 20 min for your game needs.
Watch this video tutorial
  Youtube Creating the leaderboard map


Visit our site Ojya Leaderboard

40
Ojya Leaderboard version 10c
Facebook API 3
* RELEASED *

Facebook Server host score
or Sql-database score


OjyaLeaderboard V10c with Stencyl 3.5 support


- New feature 'AllUsersScores' : share scores with all users that have installed the game or only with the facebook friends.
- Improved camera-panning for the leaderboard map code.
- Major update in code inside the OjyaLeaderboard6 and 7 extension.
- No more inthebox-macros needed to install.
- Support for both Stencyl 3.4 and Stencyl 3.5.
- Only 3 Stencyl blocks differences in the game between Stencyl 3.4 and Stencyl 3.5
- Almost identical the two OjyaLeaderboard extensions , 6 and 7, for both Stencyl versions.


Although Stencyl 3.5 has recent versions of Haxe , lime and openfl , there are some improvements yet to be made. Mostly on Android's fps.
We strongly recommend to stay on Stencyl 3.4 for Android development as it is really bullet proof and with FPS 58-60 score.
For iOS development Stencyl 3.5 is very good as performance as Stencyl 3.4.
So i will continue to release for both versions one for Stencyl 3.4 and one for Stencyl 3.5.
The code inside the extension and in the game is almost identical.


OjyaLeaderboard is your swiss army knife for game leaderboards or just general facebook use.

Visit our site Ojya Leaderboard


Information about the changes:
The changes from Stencyl 3.4 and 3.5 inside the game were only 2 blocks used in 3 places only.
Block 'Random float from x to y' and block 'Keep Actor Always Alive'.
As OjyaLeadeboard is based on Actors and scene behaviors it is really easy to develope with one version and import the behaviors in the other Stencyl version keeping in mind the new blocks in Stencyl 3.5.
Also inside the two extensions 6 and 7 the haxe code is identical.
So developing for both version is easy and not time consuming.

41
Ojya Leaderboard version 10c
Facebook API 3
* OUT SOON *

Facebook Server host score
or Sql-database score


OjyaLeaderboard V10c with support for Stencyl 3.5


- Functionality remains the same as before.
- Major update in code inside the OjyaLeaderboard6 extension.
- No more inthebox-macros needed to install.
- Minor changes inside the Ojyaleaderboard game, mostly for graphics and panning-drag behavior of the leaderboard map.


OjyaLeaderboard V10b for Stencyl 3.4 will be released also without the need to download 'inthebox-macros'.

Although Stencyl 3.5 has recent versions of Haxe , lime and openfl , there are some improvements yet to be made. Mostly on Android's fps.
So as the Ojyaleaderboard game is almost identical for both Stencyl 3.4 and 3.5 i will support both versions.

Out in a few days ..

Visit our site Ojya Leaderboard

42
Ojya Leaderboard version 10
Facebook API 3
* RELEASED *

Facebook Server host score
or Sql-database score


OjyaLeaderboard V10 is released !  With the most vast update ever made, after facebook API 3.0.

- Functionality remains the same as before.
- Developer can choose 2 methods for the score hosting. Facebook server(as before) or the new SQL-Database
- Clever mechanism that will transfer the scores made from facebook server using API 2.9 to the new score mechanism.
   In case the developer has published the game just.
- Post to timeline , challenge and game celebration now has more information, like title, description,game name and link.
- Post to timeline now requests an ftp server for generating custom images with full text information.
- Easy setup for the whole leaderboard , facebook part, ftp and SQL.
- New PDF 'OjyaLeaderboard V10 Install' for step by step guide to install and setup OjyaLeaderboard.



With this update OjyaLeaderboard not only solved many facebook API 3.0 depreciations, but became even better.
Introducing also the sql score hosting, now you have complete control of your leaderboard , without the risk to break the functionality with feature updates or depreciations.
For using all the functions of OjyaLeaderboard V10, you need to have a web-hosting(ftp,sql) and of course a facebook app, as before.


Visit our site Ojya Leaderboard

Full text detailed autogenerated image and clickable . API 3.0


Game celebration post . API 3.0

43
Ojya Leaderboard version 10
Facebook API 3
* OUT LATE JUNE *

The most complete leaderboard

Yes !!!  Facebook API 3.0

OjyaLeaderboard has been updated for Unity3D to Version 3 , after the most radical changes in facebook API 3.0.
Actually, now you can use two options, facebook-server host for the scores,as before, or an SQL-database for the score mechanism.
Also the posting to facebook timeline has being improved with more detailed information for text with title, description, link, image etc.
So in few words, OjyaLeaderboard V3 became better than before.

Now is the turn for OjyaLeaderboard for Stencyl version 10 !!

So keep watching for the next big release.


Visit our site Ojya Leaderboard

44
Ojya Leaderboard version 9d
Facebook API 2.12
* RELEASED *

The most complete leaderboard

OjyaLeaderboard is made for pure gaming experience.
Although promotion and publicity is very important ,  the real game experience is the  most important for your game.
A well designed game with a leaderboard with plenty of functions will intrigue the gamer to play more the game and challenge other gamers.
This is how the facebook extension is being thought inside the Ojya leaderboard.
We developed the extension not as a code only , facebook implementetion, but what the gamer wants from his game.

OjyaLeaderboard is so well made, introducing ojya's innovation in facebook score and code and also making use of the most important facebook calls for gaming.
Our game-leaderboard is a finished leaderboard, plug and play. Setup with only 3 facebook variables.

Taking time to study the code in Haxe and also the Stencyl's blocks inside our game-leaderboard and how they are used,  will help the developer to learn facebook development for gaming as no other facebook plug-in that exists in other gaming platforms.

In many ways better than google play leaderboards with the limit of 70s multileaderboards- levels and with the bonus-items sharing function that lucks of other leaderboards or it is limited.

Ojyaleaderboard is your swiss knife for creating leaderboards for your games.


Visit our site Ojya Leaderboard

45
Ojya Leaderboard version 9d
Facebook API 2.12
* RELEASED *

*** Bonus Inventory facebook server saving ***


- After the great feature using multi bonus items for your game , sharing between friends and using them to unlock features , gain power or whatever the developer wish to do, the version 9c has also the feature to save those items the player got, also in the Facebook server together with the score.
With this way, playing with different mobile devices, the player will have the exact number of items in the inventory, in all the devices.

- There is also a custom block for removing from the bonus inventory an item from the device and the Facebook server, once it is used in game.


- Developer can choose with a boolean to use or not the new feature on version 9c, or just save and use the bonus items only in the individual mobile device.


- Ojyaleaderboard can be used only with certain functions if wanted. For example the user can choose to use only the bonus-items function and post to Facebook wall challenges without the score function. This by setting a boolean. The functions bonus and scores are independent.

- New Section H in the PDF, for the default setup ,plug and play, of OjyaLeaderboard and understanding the main setup booleans and their functions.

See the PDF in Section D-d for more details in version 9d.
Video Tutorial for Version 9b-c

Note: Version 9b became 9d with some important additions.

Visit our site Ojya Leaderboard



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