Bug Issue: Game asset loading times out at 30 seconds


Pages: 1

Justin

  • Master Stencyler
  • *
March 19, 2021, 11:16:47 pm
When publishing html5 games, assets are packed into a single file. For larger games, or slower connections, that file could take over 30 seconds to download, causing the connection to time out.

Here's the cause.

Workaround:
Settings > Advanced > OpenFL Settings:
Code: [Select]
<section if="html5">
  <haxedef name="lime_default_timeout" value="0" />
</section>


Issue updated by Justin - March 19, 2021, 11:17:22 pm
  • Tags added: html5


Issue updated by Justin - April 04, 2021, 06:26:09 pm
  • Tags added: 4.1.x


CrazyStencylDawg

  • Junior Stencyler
March 26, 2023, 11:23:06 am
This is useless.  >:(


Pages: 1

Details

  • Reported
    March 19, 2021, 11:16:47 pm
  • Updated
    March 26, 2023, 11:23:06 am

  • View Status
    Public
  • Type
    Bug
  • Status
    New
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Engine

Tags