b12158 on windows.
When attaching the behavior to an actor, the order of the attributes is different than the order from its internal list, in the "Attributes" tab within the behavior. More specifically, they are ordered in reverse alphabetical (Z to A). The internal order is maintained. This seems to be a very recent regression, since I don't remember that a couple of builds ago.
EDIT: this issue is not present on b12157
Steps to reproduce:
-Create a new behavior with four attributes, named A, B, C, D. Any type.
-Attach it to any actor or scene, whichever is applicable.
-Confirm that the behavior's internal order is intact, and that the actor's Behaviors Tab has the attributes in reverse alphabetical order.
When attaching the behavior to an actor, the order of the attributes is different than the order from its internal list, in the "Attributes" tab within the behavior. More specifically, they are ordered in reverse alphabetical (Z to A). The internal order is maintained. This seems to be a very recent regression, since I don't remember that a couple of builds ago.
EDIT: this issue is not present on b12157
Steps to reproduce:
-Create a new behavior with four attributes, named A, B, C, D. Any type.
-Attach it to any actor or scene, whichever is applicable.
-Confirm that the behavior's internal order is intact, and that the actor's Behaviors Tab has the attributes in reverse alphabetical order.