This was brought up on Discord as a new issue in the private builds of Stencyl.
When testing an HTML5 game in Chrome, the following error may occur:
I also noticed this for the first time the day after it was reported.
The last known "good build" was reported as b11017, but when I tested that build, the problem persisted. Perhaps this isn't caused by a change in Stencyl, but a change in Chrome. Firefox doesn't appear to be affected by this.
When testing an HTML5 game in Chrome, the following error may occur:
Code: [Select]
[lime.utils.Preloader] ERROR: Error loading asset "{asset_name}"
GET http://localhost:18524/{asset_name} net::ERR_INVALID_HTTP_RESPONSE
I also noticed this for the first time the day after it was reported.
The last known "good build" was reported as b11017, but when I tested that build, the problem persisted. Perhaps this isn't caused by a change in Stencyl, but a change in Chrome. Firefox doesn't appear to be affected by this.