I have a game with dozens of characters, some have 10-12 animations and some have 20-30 frames... This is hundreds of frames and took weeks to import and configure.
Suggestions:
1. add a 'load multiple' button to load an entire folder, or to select multiple frames in a browser. This would load more than one frame at a time into animations, and would be a huge timesaver for larger games.
2. control the 'duration' between ALL frames in an animation with one control (this is currently tedious to do manually for hundreds of frames).
It would be called 'Set All', which would 'override' manual settings, and set all frames to a single duration. If enabled, would enable a 'greyed-out' box to enter the duration for all frames. If disabled, would default to the current 'manual' control for each frame.
Suggestions:
1. add a 'load multiple' button to load an entire folder, or to select multiple frames in a browser. This would load more than one frame at a time into animations, and would be a huge timesaver for larger games.
2. control the 'duration' between ALL frames in an animation with one control (this is currently tedious to do manually for hundreds of frames).
It would be called 'Set All', which would 'override' manual settings, and set all frames to a single duration. If enabled, would enable a 'greyed-out' box to enter the duration for all frames. If disabled, would default to the current 'manual' control for each frame.