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Messages - Nuff

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Ask a Question / Re: Health HUD, not healthbar.
« on: February 12, 2012, 04:32:02 am »
@gurigraphics: Um, that will result in eight "if" blocks in the "always" section, and will lag like hell. But I think that can be solved by messaging...anyway, I'll try.

Ask a Question / Re: Health HUD, not healthbar.
« on: February 11, 2012, 01:51:26 am »
Can you make some sort of an example?
Because when I try it, it doesn't work and lowers the frame rate severely.

Ask a Question / Settings Problem.
« on: February 11, 2012, 01:24:34 am »
I remember I posted about this a while ago but I can't find the thread now...

See attachment.
I used the 620*320 and 4x zoom.

What happened?
I can only see the top left part in the editor.
I don't know why the window expanded so much.

Ask a Question / What Happened to the game settings.
« on: February 07, 2012, 12:50:00 am »

Strange screen.
I only see the top-left corner in edit mode, but the flash player expanded into that size when I tested the game.

I used the 640*418 screen size, 4x zoom in.
The tile size is 8 pixels in the scene.

Can anyone tell me what happened
and how to fix it?


Ask a Question / Re: Health HUD, not healthbar.
« on: February 06, 2012, 11:10:23 pm »
That's the problem...I store health as an actor attribute.
And there might be very hard to do through everything and delete that.

Ask a Question / Health HUD, not healthbar.
« on: February 06, 2012, 08:29:30 pm »
How do you make a health HUD that symbolizes health with cumber of icons, like the one with hears in Dungeon Rush?

All the resources I have found up to this point provide ways to draw a rectangular health bar, which is not really what I want.


Ask a Question / Re: Health HUD
« on: December 01, 2011, 12:55:48 am »
Um...but I'm currently using drawn rectangles for the health bar. I don't think there's a way to give the rectangles a behavior.

It's okay, I'll swap to actors.
But how do you let actors know about the value of an attribute of another actor?

Ask a Question / Health HUD
« on: November 30, 2011, 03:40:29 am »
How do you do that, and is there an example of some sort on stencylforge?
I can get a bar above the player to show how much health is left by drawing some rectangles, but I can't seem to figure out how to fix that to the screen.

Chit-Chat / Re: Introduce Yourself!
« on: November 30, 2011, 03:34:43 am »

Nuff here, reporting for activeness.

Pages: 1