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Messages - Souldlegacy

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Game Ideas / Ghostfall
« on: August 17, 2013, 07:51:56 pm »
WIP game I'm planning on creating.

And for the first part it will be:
Set in the time period of 2248, the game depicts of an ordinary militant soldier. He exceeds the regulars and attempt the advanced courses. There he meets others who are very competitive. He is set up by one of the fellow soldiers and is sentenced to death. He is placed in a level A security sector,however a young woman comes to help him. Still loyal to his country he takes her off guard and turns her in however, he is taken as well. Realizing the mistake he has made he attempts an escape and frees the woman. After they are out in the open they are surrounded but a small force ambushes the military. The group is devastated but the soldier and woman escape from the chaos.

The thing is I need help with using the mouse to shoot and aim as well as a bit of swimming logic. Anything like animations and design or just simple bits of tips on coding will help me. (I'll put you on the credits :P) Thanks for reading and if you helped me out thanks much more.

What I had so far(I have more and I'm still adding.)

Ask a Question / I need some tips help etc.
« on: August 17, 2013, 07:43:15 pm »
How would one start to make a player able to pickup and equip weapons [for a run and gun type]. Also how would one start in order to replicate the physics of water? Also any tips on how to build an AI? If you could help me that would be great. :D And one more thing... How would one make a run and gun game use the mouse instead of the keyboard?

Shared Resources / Re: Cutscene pack (now available)
« on: August 16, 2013, 06:04:11 pm »
I'd love to see Stencyl create a crash course in this. :P

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