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Messages - eldiablo

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16
Ask a Question / Re: Follow Drag and Drop messaging
« on: June 09, 2012, 02:50:40 pm »
I solved this by using "Dragged" event instead of "Release" on scene level for now. Its not the way I would program this in a usual programming scenario, but it works for now.

17
Ask a Question / Follow Drag and Drop messaging
« on: June 09, 2012, 02:08:44 pm »
I was wondering how would I go about implementing a trigger on "Follow Drag and Drop" behaviors mouse press/release on scene level. I am trying to do a jigsaw puzzle game and am using the fore mentioned behavior to do drag and drop.
I need to do some processing after the puzzle piece pickup and dropping, but am lost on best way to do this. I was trying a few different ways about this, for example i had a mouse press/release events on scene level that were scanning the actors for "Follow Drag and Drop" behavior then checking the "_Grabbed" attribute for status and then doing the processing for the ones with the "_Grabbed" flag set to true.
This however didnt quite work as there seemed to be some issues with updating as only the release event found "_Grabbed" to be true for one actor. Probably the press event fires on the scene level before the actor behavior sets the "_Grabbed" to true.

18
Old Questions (from 1.x/2.x) / Re: Adding video to app
« on: May 30, 2012, 02:55:29 pm »
I decided to use static Ipad retina sized backgrounds with animated sprites on top for this project as the cutscenes, mostly to the file size considerations. If I find some free time, I might try to get some video moving in the Stencyl for ios, and report back if sucessful.

19
News / Re: 7 New Transition Types
« on: May 30, 2012, 03:14:56 am »
Is it possible to make custom transitions as code blocks? I would love to make/get page turn as a transition.

20
Ask a Question / Re: Tweening custom attributes?
« on: May 30, 2012, 01:28:40 am »
cool, thanks for the help!

21
Ask a Question / Tweening custom attributes?
« on: May 29, 2012, 03:52:17 am »
Are there any built in blocks to do this? I can't seem to find any other than the ones under motion.

Where are these blocks gone?

http://marte2007.no-ip.org/Public/Guide/Programmi%20e%20siti/Stencyl/blocks/attributes/Functions/tween.html

22
Old Questions (from 1.x/2.x) / Re: Adding video to app
« on: May 18, 2012, 10:09:32 am »
Let me get this straight, when you do a build, your project is sent to the server and the xcode project is what you get back? If this is the case I dont see a problem for my needs of video cutscenes as I could implement the framework for this myself on top of the code produced by stencyl. I've seen ios apps playing video tutorials in the app window so this should be clearly possible.

23
Old Questions (from 1.x/2.x) / Re: Adding video to app
« on: May 17, 2012, 05:57:21 am »
For me ability to add a video cutscene to a iOS app is a deciding factor to buy or not to buy. So if someone on the stencyl team can clear this up, is it possible to use video in iOS (doesn't matter to me if code block needs to be used), yes or no?

If there is a problem with the way Stencyl does builds please state so!

Igor

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