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Messages - Matt101

Pages: 1
1
Ask a Question / Error Scripting help needed
« on: July 15, 2013, 11:05:46 pm »
Hi

This error keeps comeing up when i try to test game an i dont kow how to fix it


(this line is blank? the item is missing what should i put here?)
<groups>
    <group eventID="1" id="0">
        <event-delay comment="false" x="15" y="15">
            <group eventID="1" id="-1">
                <scene-change-through comment="false" x="26" y="40">
                    <SCENE id="0"/>
                    <int id="1" val="0"/>
                    <int id="2" val="0"/>
                </scene-change-through>
            </group>
            <int id="0" val="3"/>
        </event-delay>
    </group>
    <group eventID="1" id="-1"/>
</groups>

2
 :)
  Question : Placing & Destorying tilesets in game  - How can i do this (i am making a 2d minecraft game

3
Ask a Question / Re: Minecraft 2d inquiry...
« on: June 27, 2013, 07:42:13 pm »
But is there anyone that know what you need to do to add placeable and destoryable tilesets

4
Ask a Question / Thanks a lot!
« on: June 27, 2013, 02:22:29 pm »
 :)

5
Ask a Question / Minecraft 2d inquiry...
« on: June 27, 2013, 02:05:41 pm »
HI

How can you make the player destory tilesets and place the like minecraft.
Also how could you make an invantry*

(sorry bad spelling)
 

6
Ask a Question / Game Error! I Can't Understand All Of This!
« on: June 27, 2013, 01:56:58 pm »
HI

My problem is this error keeps poping up every time I test the game. The error is below. Please Help Me!

[object AlchemyExit]
   at Function/<anonymous>()
   at Function/<anonymous>()
   at Box2DAS.Dynamics::b2Fixture()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/Box2DAS/Box2DAS/Dynamics/b2Fixture.as:25]
   at Box2DAS.Dynamics::b2Body/CreateFixture()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/Box2DAS/Box2DAS/Dynamics/b2Body.as:105]
   at stencyl.api.engine.actor::Actor/initBody()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/actor/Actor.as:494]
   at stencyl.api.engine.actor::Actor()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/actor/Actor.as:302]
   at stencyl.api.engine::GameState/loadTerrain()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:1361]
   at stencyl.api.engine::GameState/loadScene()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:539]
   at stencyl.api.engine::GameState/begin()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:300]
   at stencyl.api.engine::GameState/update()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:1441]
   at org.flixel::FlxGame/update()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/flixel/org/flixel/FlxGame.as:407]

Pages: 1