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Messages - Exotic Game Maker

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31
Extensions / Re: [IOS/Android] UnityAds Video and Rewarded Video (0.0.6)
« on: October 05, 2016, 12:37:21 pm »
Same Problem. I must mention that I removed Unity ads version 0.6 and I installed version 0.5 again and same problem. I test game on android using test button and then again I start to publish with Unity ads version 0.5 with "by robin extension manager 0.5" and it works fine  but unity ads 0.6 does not work and does not let game to publish.

32
Extensions / Re: [IOS/Android] UnityAds Video and Rewarded Video (0.0.6)
« on: October 05, 2016, 08:17:14 am »
Hi robin. Unity ads doesn't let me to publish game. Logs attached.

33
Ask a Question / Re: Question about App release on IOS App Store
« on: September 30, 2016, 07:21:56 am »
You could try a Mac VM.  I used to use one but it became outdated and it's hard to find a working Mac VM for AMD processors.
Yes that's true.You can use a Mac VM on windows but I think it needs at least a core i7 processor and 16 Gb ram to work smooth.=/Any way I will try it with  8 gb ram and core i5 processor.Thank you.

34
Ask a Question / Re: Question about App release on IOS App Store
« on: September 30, 2016, 05:33:18 am »
I use Macincloud, but I would only recommend it if you're going to use another platform to test most of your game (which seems to be what you've done), and you just need the Mac access for brief iOS tests and publishing.
Hi rob  why do you recommend macincloud for brief jobs?You have access to this service at least one month.Anyway what way you suggest to test my ios apps and publish them on app store.I have an iphone but i don't have a mac.I think there is not anyway except rent a mac in Macincloud(because mac is expensive!)?do you know any solution?

35
Ask a Question / Re: Question about App release on IOS App Store
« on: September 29, 2016, 02:35:59 pm »
Gotcha, thanks a ton
Hi.I think this site(service) can help you,it has even Stencyl installed by default!=)
http://www.macincloud.com/

36
Extensions / Re: Analytics Extension (Simpl Analytics Beta Release)
« on: September 27, 2016, 03:56:47 pm »
Thanks for some great feedback! The difference with our retention data from iTunesConnect's is that we're able to extract data from every user, while Apple hide data from users that have not chosen to share their data with developers. This gives you misleading retention data.

By extracting retention data from Simpl Analytics you are able to calculate:
- Retention
- Total users
- New users
- DAU
- MAU

Based on your ideas we'll add the most important metrics as an overview to your game. Until then, quick tip now is to export data. ARPU, Life time value, play sessions, pointcuts. What more do you guys want to track?  What is your pain with current analytic alternatives?

Thanks bonzero! Will keep you in the loop.
Wonderfull!Thank you so much.

37
Extensions / Re: Ad Colony [iOS/Android]
« on: September 24, 2016, 11:00:43 am »
Thinking about overhauling/updating this extension if the demand is high enough?
Hi max.I need the mobile ads  extensions because i make money only with them.Please update the extension and if you want sell them like robin by any price you want to have a little motivation to Update it in the future.:)))

38
Ask a Question / How to prevent the game icon from getting blur?
« on: September 17, 2016, 09:07:29 am »
Hi.I make my game's icon for mobile Devices by recommended dimension (1024*1024) But Still My Icon is Blurry on Phones.I think Stencyl does not use 9-patch Scaling For Icons.Any Idea?

39
Extensions / Re: [IOS/Android] Vungle Advertising (0.0.1)
« on: August 24, 2016, 02:54:37 pm »
mmm, ok i thing the SDK must be updated. Heyzap detect automaticly the Vungle SDK,

From Heyzap docs:
The Heyzap SDK will automatically detect and initialize the SDKs from 3rd-party networks. Some 3rd-party networks fail when initialized multiple times. Please do not initialize or otherwise directly interact with 3rd-party networks mediated by Heyzap.

I will give this an update soon.

You also can download the SDK your self from Vungle and replace the old SDK with the new one in the "enginge-extensions/vungle" folder
Thank's robin.I tested the game again and it shows Vungle ads properly.But in Heyzap dashboard that message is still showing...I think the dashboard is not real time.So I will wait for heyzap dashboard to be refresh because ads is showing properly now from vungle.

40
Extensions / Re: [IOS/Android] Vungle Advertising (0.0.1)
« on: August 24, 2016, 02:24:47 pm »
Hi it seems that Vungle can't response to Heyzap. Screen shot attached.

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