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Messages - out2lunch

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16
Suggestion Archives / Re: "join list using separator" block
« on: December 12, 2013, 04:06:41 pm »
It's sufficient if you're only joining two elements. That's not what this is for, it's for large amounts of elements in a list.  The text + text code would get unwieldy.

var string = text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text + "," + text;

17
Suggestion Archives / "join list using separator" block
« on: December 12, 2013, 01:56:45 pm »
To complement "split text using separator".  This would return a string.

Code: [Select]
join [list] using separator [separator]

public function ListJoin(__list:Array<Dynamic>, __separator:String):String
{
    return __list.join(__separator);
}

18
Suggestion Archives / Re: Make "draw image" reflect grow block
« on: December 12, 2013, 01:15:22 pm »
We use the same mirroring trick to save memory.  The problem is that none of the tweens work with "draw image", but it'd be great if they did.  You can control sort order better when you draw different elements together in one actor, such as a dialog box with a backer, text, and buttons.

19
Completed / Re: [FUTURE] Genuine Atlases
« on: December 12, 2013, 12:45:24 pm »
Genuine atlases are a must-have for complicated games, and despite the size limitations and extra work, they are definitely worth it.  We'd be very happy to see them return.   :D

20
Completed / Re: please use chartboost for the ios ads
« on: December 12, 2013, 12:28:19 pm »

21
Resolved Questions / Re: please use chartboost for the ios ads
« on: December 12, 2013, 12:27:51 pm »

22
Extensions / Re: Chartboost Extension (Mobile)
« on: November 12, 2013, 04:44:22 pm »
Rob, I don't think the template is used in OpenFL.

So instead of the template and dependency in the old include.nmml:
Code: [Select]
<template path="template/iphone/Chartboost" rename="Chartboost" if="ios" />
<dependency name="Chartboost/libChartboost.a" if="ios" />

Just have the dependency in the OpenFL include.nmml and it'll copy it to the right place:
Code: [Select]
<dependency name="template/iphone/Chartboost/libChartboost.a" if="ios" />

23
Screenshots look great, congratulations!

We had used Test Flight to beta test our core gameplay before filling out the rest of the game.  You can put your app there and invite people to test it and get feedback from them.
http://www.testflightapp.com

24
iPhone / iPad / Android / Re: Voodoo Zombie is up! (in Canada)
« on: October 10, 2013, 03:43:38 pm »
Thanks to Jon and the Stencyl crew!  And thanks to all the Stencylers on the forums for all your help.

25
Extensions / Re: Chartboost Extension (Mobile)
« on: September 26, 2013, 03:53:38 am »
Here's some suggestions on the Android equivalent to NSNotificationCenter:
http://stackoverflow.com/questions/3947641/android-equivalent-to-nsnotificationcenter

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