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Topics - unatron

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1
Ask a Question / How do I reduce the number of actors?
« on: October 26, 2011, 12:01:15 pm »
My game in progress is here: http://www.stencyl.com/game/play/7987

The mechanic is Tron-like, except you can also choose to team up with other actors so instead of one trail you can have several. The multiple trails are really slowing down my game because they're creating hundreds of actors. I've been wracking my brain trying to figure out what I can tweak so it doesn't slow down so much, but now I am hoping that the faithful Stencyl forum dwellers can help me.

Thanks!

2
Ask a Question / Isometric movement?
« on: September 30, 2011, 02:22:21 pm »
I'm trying to get my player to move isometrically. I've got the right/left movement working, but up/down doesn't seem to want to go any more oblique than 45º. I need it to be at 26.5º. Is this a bug in Stencyl or am I doing something wrong?

Thanks!!!

3
Ask a Question / Dynamic trail of actors behaviour
« on: September 11, 2011, 03:51:06 pm »
I'm new to Stencyl so please bear with me!

I'm working on a behaviour that will allow the player to gather allies for more power. As the player moves, it leaves a trail of colour that kills enemies if they collide with it. As you gain allies, your trail gets wider and more rainbow-y. I've attached a screenshot of it in action.

The behaviour for this currently has a manually assigned position for each colour trail (screenshot of this attached as well). However I need the positions to be dynamically assigned as there will be 7 different colours and the player will determine what order to add them in.

Here's where I'm getting stuck: Each ally's trail has a limited lifespan. After 5 seconds that colour trail stops. I want the other colours to shift position to fill the gap it left.

Is this possible? Advisable? I've considered other mechanics but this is really the best one for the game I'm working on. However I'm open to other suggestions.

Thank-you!

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