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Topics - ggiersdorf

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Ask a Question / Random spawns but not on top of each other?
« on: March 26, 2014, 06:05:57 am »
Im having some difficulty more than I should creating random spawns for my actors. The problem is i dont want actor a to spawn than have another actor a or b to spawn and overlap each other. Is there a way to make a spawn and create some kind of buffer around it so I can ensure no two spawns will appear overlaping??

Old Bugs (3.x) / Possible Attribute Issue in 3.0 Public Release
« on: March 26, 2014, 05:50:55 am »
On one of my games I decided to make an attribute called Spawn Speed. I created it as a number default value of 3.0 I than made an event using the every X seconds.

I dragged the spawn speed attribute into the seconds box, and just made a quick on mouse click to reduce the spawn speed by 1.0

I than made a draw spawnspeed on the screen so I could see that it changes properly which it does, however the action in the every x second event only fires to the default 3.0 second even though I reduced the spawnspeed attribute..

If I put a physical value in the box it works as it should but when using an attribute it fails.

Does anyone know a fix for this? Or if this has been fixed in a nightly build??

Ask a Question / Continually spawn Actor as Background?
« on: March 21, 2014, 12:44:02 pm »
I am using an actor as my background.. I know alot of people don't do that, but I wanted to control the speeds via attribute per layer. So I have managed to get this working and ended up creating a region of the right of the screen and said when actor leaves this area spawn actor here but it doesn't seem to work.  Does anyone know a way to have it so I can seamlessly have the background create itself or a new actor background when one leaves the screen??


Ask a Question / Kill all actors on the screen at once..
« on: March 19, 2014, 01:51:47 pm »
Anyone know a quick way to kill all moving actors on the screen at once? I can create individual Kill commands but when there are 4-5 on the screen and once and you die a few seem to continue to stay on the screen..



Ask a Question / Issue with Point towards anyone have a workaround?
« on: March 16, 2014, 10:57:38 am »
I have a character which spins around when collides with an enemy. I set it to do a 360 rotation which works, however if this happens in quick succession the actor ends up pointing in some varying degree not set to 360. I have even tried adding a point actor to 360 command after the collision but it doesnt work.

I than add an ALWAYS IF command and said if this flag is set than always point to 360 and it works. However when the game is over it gives me a TypeError 1009 Cannot access a property or method of a null object reference. at MethodInfo-3626()[Source/scripts/SceneEvents_0.hx:135]
   at com.stencyl::Engine$/invokeListeners2()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Engine.hx:3853]
   at com.stencyl::Engine/update()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Engine.hx:2297]
   at com.stencyl::Engine/postUpdate()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Engine.hx:2585]
   at com.stencyl::Engine/onUpdate()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Engine.hx:2578]

I have tried everything I can think of but cant seem to find a way to fix this. Is this a bug in Stencyl 3.0??

Ask a Question / Transition background from one scene to another?
« on: March 14, 2014, 09:48:27 am »
How can we transition a scene with the same background from one to another without it restarting the background from the beginning?

So the title screen has a moving background and when you start the game it flow from there instead of jumping the background to the beginning again?

Ask a Question / Collision and Multiple Actors of same type.
« on: March 14, 2014, 08:15:26 am »
Ok so lets say we have one actor but multiple spawns of actor on the screen at once. So when the player hits this actor how do I make an effect that only effects that single actor? I have tried the last collide actor but that usually is the player, I tried doing some other things like flip to background but collisions still happen..

I need something like when Player hits Collided actor of this group than do this... Does anyone have any ideas or recommendations?

What has been happening is multiple actors immediately get that effect like jump or fall etc..

Ask a Question / How to achieve constant upward speeds?
« on: March 06, 2014, 07:15:29 am »
Quick question about y movement speeds with push functions.  If on a actor set the spacebar to I use the Push (Sharply) towards x,y with x force command with I can get my character to move upwards. I have gravity on as well so it pulls it down when you don't tap spacebar however if you hit the space bar quickly in succession the actor seems to basically JUMP to the top of the screen. I want it to only go up -1 per press which I have set but it seems like it multiples when done fast.. I almost feel like it needs a timeout value or something..

I hope someone understand this and might have a way to fix this??

Ask a Question / Stencyl actor placement issues.
« on: March 04, 2014, 07:28:31 am »
I'm trying to get my actors to spawn in from the right side of the screen and scroll left. However I can never get them to work properly in Stencyl. I always have to set the x to like 310 or 300 because if i say draw at 320 or 330 (offscreen) the wont appear and if they do they just stick to the right side.. Anyone have a fix for this or how to do this properly??

Does anyone know a way to increase the starting value of the backgrounds horizontal and or vertical speed based on an X value? So if X = 10 than Background speed  = Background Speed +1?


Paid Work / Looking for partners in Mobile Game development.
« on: February 16, 2014, 02:11:20 pm »
First I would like to say hello to all the other developers out there! I have been an avid gamer from the TSR-80 and Apple IIC days grew up on the Commodore 64 and still enjoy playing games to this day at a ripe old age of 42!

Recently I have begun to explore the idea of working on game development. I have been using Stencyl and Game Maker Studio and have begun work on my first project using Stencyl. I have the core concept/title screen, game and scoring system in place it's completely playable in it's current form. However I am not advanced enough to see this through entirely myself. I am looking for someone experienced with Stencyl and mobile game development to help steer the ship and clean up any loose ends I have with my coding.

I am sure a million people come here asking for free help, and everyone has visions of grandeur about their games, but I have always wanted to make a game, and now with the help of my 11 year old son we are on the verge of actually accomplishing it.  The Goal is to get this on iOS first and than Android as a free app with ad's.

I would be willing to partner with someone who is serious and would be willing to work out a payment  system that would be acceptable to both of based on revenue. If anyone is interested and working together please let me know and hopefully we can work something out! For this first project I just need some finishing touches and porting help!

Thanks for taking the time to read this, and good luck to all you developers out there trying to make your dreams come true!

Ask a Question / How do you put actors behind others?
« on: February 15, 2014, 02:51:35 pm »
I have two actors on screen lets say a man and a bird. The man is the main character and bigger. The birds spawn later and just fly across the screen as eyecandy. However when the birds pass paths with the man the birds can be seen in front of the man. I want it to be behind and kind of vanish behind the man. Anyone have any ideas how to do this?

I checked in actor settings and properties but found nothing noting foreground or background.

Ask a Question / How to spawn a random actor (object) every x seconds?
« on: February 14, 2014, 02:35:10 pm »
IM new to Stencyl and to programming all together. Spent the last few days reading and writing some code for a basic flappy bird type game to get some experience and am stuck at two things. for this post Ill stick with the random actors.

1. So I created 6 objects (pipes lets call them) I spawn in pipe 1 at y/x locations and set them to move at a negative speed of -10. They slide from right to left perfectly. I also set this up to spawn every 3 seconds. Problem is this is just one set of pipes. constantly moving the same. I have 5 others I want to have randomly spawn at same locations with same movement speed each with their own collision setup ( I can do that) so the pipes vary.

Can anyone show or tell me the commands to create this effect?

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