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Messages - redcoachstudios

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46
Ask a Question / Destructible Block
« on: May 17, 2017, 08:56:02 pm »
Okay guys! Having difficulty with a semi advanced topic and can't get any related posts. What I am trying to do within my game is have my player able to destruct dirt tiles upon hitting them TWICE. I also need to play animation the first time the player hits the block to let the player know that block can be destructed upon hitting it again. I've set up some really basic Booleans which I thought would execute this process...it doesn't.

Any help?

47
Ask a Question / Re: Actors as tiles
« on: May 10, 2017, 03:40:33 am »
Sadly adding those circles did not work :(

48
Ask a Question / Actors as tiles
« on: May 09, 2017, 12:46:58 pm »
Hello. As you can probably notice I'm fairly new to stencyl, and to the forums. In fact upon figuring out one problem I'm back again to post something else.

I am creating a 2D platformer, however most of the programming needs to be done with the platforms my player is jumping on. These codes range from moving blocks to my current one, glue blocks which slow the players speed. The only problem I'm having is the fact that my player seems to stop at the actors which are placed almost like regular 2D tiles. It is very frustrating and I've done everything from tweak collisions to tweaking the players multiple physics settings. Any help would be greatly appreciated.

49
Ask a Question / Re: Importing Vector Graphics!
« on: May 09, 2017, 12:41:58 pm »
Never mind I figured out how to do it. Some options in Inkscape helped me import images. Thanks for the response!

50
Ask a Question / Importing Vector Graphics!
« on: May 07, 2017, 10:23:24 pm »
I need some huge help guys. I don't know if this is a hard or complicated questions but I haven't seen any help anywhere.  So here's my background: I have no experience working with stencyl and am creating my first game with it. Now I'm using Inkscape to create vector graphics for my first game. These graphics are Farley simple squares and shapes of that matter. I'm trying to put these shapes in as actors but when I import the "animations" my squares (which are saved from Inkscape as 32x32 documents of basically 1 square) the actors are coming up as this huge yellow area when actually the art is only a 32x32 square.

Basically I'm having immense trouble importing actors from Inkscape into my game. I notice other people's imports are nice and neat as in stencyl recognized the smallness or dimensions of the actor immediately. Is this something I'm doing or simply a bug or something?

I'm relying solely on this thread as every where else has been dead ends. Thank you for any and all responses!

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