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Topics - BonBonBunny

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Hellooooooo!!  ^O^

If you've been around Stencyl for a while, maybe you remember me mentioning this exhibit last year, back when voting (for what games would be included) was going on on its official site.

Well, now the exhibit is open!  I went there last week and took a few pics. c:  You can stop by the Smithsonian American Art Museum in Washington DC to see it for yourself until it ends on September 30.

Here's a page with lots of info about the exhibit (the videos in particular are very cool!).

And now on to my photos!  I tried to put these in a spoiler tag to keep this post minimal but it didn't work??  Anyway tho...

The very first thing you see upon reaching the Art of Video Games exhibit is this video montage of every game they feature. Taking pictures of it was hard haha.

Here's all of the games featured in the video montage, along with music credits.

Only the first room of the exhibit showed any concept art, which surprised me because I kind of anticipated more
you know
of video games

Another little collection of concept art. There are two Sonic stages illustrated here that I thought were cool - Mushroom forest (top right) and some factory (bottom center-ish-left).

The games featured were categorized into these five eras.

Gamers.  Us gamers.  (Bonus video footage my boyfriend took!  That's me talking in the background and laughing like an idiot.)

The next room had huge stations where anyone could step up and play a few minutes of one game from each of the five eras covered. The playable games were Pac Man, Super Mario Bros, Secret of Monkey Island, Myst, and Flower.

I'd never seen footage of Flower before this, although I had heard of it and it always intrigued me. Very pretty, meditative game. I'd like to make games like this.

The next room is probably the one you spend the most time in. The major consoles each get their own displays and you can watch informative videos about the four games featured there:

...So I'm a little biased.

And next, the guestbook:

The guestbook at the end that was definitely worth flipping through to see what visitors were saying... This is the kind of stuff that was in it.  Pages and pages of it.

My contribution to the guestbook.

...And Aaron's contribution to the guestbook.

Oh yeah, and there were pigeons.
I kind of... really like pigeons.

And that's all of my pictures!!

Video games are art!!  The museum said so!

Heya Stencyl-folks!  I should stop being shy and post around here again.

Here's something I thought was awesome and definitely worth sharing with the crowd here.

Indie Game: The Movie is a video game documentary that focuses on the creative journey of independent game creators and developers.

Featured most prominently in the film are Edmund McMillen and Tommy Refenes (Super Meat Boy), Phil Fish (Fez), and Jonathan Blow (Braid).  A full list of everyone included in the documentary's footage is available on the site's FAQ page (fifth question from the bottom; the one with all the links c;).

Screenings of the documentary are on tour all across the country, and there is also the option to buy it on DVD (preorder only for now).

The trailer here I'm sure hits home to much of the community here. c:

Hope this generates some interest and inspiration among you guys.  I thought you'd like it. c;

I had made a thread about the Smithsonian's exhibit of the Art of Video Games, but searched for it and couldn't find it, and surmised that I must have made it back on the old forums!

So, here's this new thread so we can all nerd out and talk about the games that made it into the exhibit. c:
(It's a PDF file.)

The exhibit won't be happening until next year, but I'm definitely excited about making a trip there with my boyfriend, and turning visits to DC a regular thing for us~ (Went there to see the cherry blossoms not even a month ago!)

Now, on to my thoughts on the winning games: There are some areas where I kind of wish Mario and Zelda didn't dominate as much as they did, and give way to other games on the same console that were more varied artistically (thus creating a more holistic exhibit experience).  For example, would have loved to see Tales of Symphonia rather than Twilight Princess, since there's a huge lack of JRPGs in the lineup.  JRPGs, y u no appreciated in America? ;-;

Chit-Chat / Stencyl's Stance on Fangames?
« on: May 01, 2011, 08:35:07 am »
I have no idea if this has come up previously, so I'm apologizing beforehand if this is a repeat thread.

People are going to want to make fangames.  And a good chunk of folks who aren't going to be making fangames will want to be using resources from existing games (sprites, music, sound effects, edited sprites).

How will Stencyl handle allowing/disallowing game creators to monetize their games and keep track of whether existing content is in use in their games or not?

Kongregate is one side of the spectrum, where ALL GAME CONTENT MUST BE ORIGINAL (which makes sense in their case because ALL of the games uploaded there are earning $$$ for the user).  This is much easier for them to moderate because they are a large company that probably has employees whose job it is to sniff out incorrect use of existing game content, and their large player base means offenders get reported when anything of the nature does slip through.

YoYo Games is the other side of the spectrum, with LOL ANYTHING GOES, GO WILD.  (I haven't visited YoYo Games in a while and I have no idea if they offer any kind of payment to their uploaders...)

But anyway

So like

Fangames? \(._. )/

Chit-Chat / My new site is up!
« on: April 26, 2011, 09:16:32 am »

I have been working SO HARD on this for the past month, and my efforts are finally coming to fruition!

My newly-revamped site is up!

It's in dire need of content still (gonna be adding comics and more recent artwork over the next several days), but I would vastly appreciate it if you guys browsed around and left some COMMENTS!

Uh... I thought I was gonna make this post longer, but I can't think of anything else!  I think I'm so excited about it I forgot. ;~;

Completed / Forum Suggestion: Make New Messages more Prominent
« on: April 09, 2011, 08:31:06 am »
This came up in the Artist Trading Card Swap thread, when the participators started sending group messages out.  I and others didn't notice the fact that we had new messages right away, and I think that this could be fixed by adding a new color up there or something.

Right now, the Home link is in a neat little orange highlight, and when you hover over other links up there, they're highlighted in blue.  When a user has new messages, I think it could benefit by giving the Messages link a highlight (even when not being hovered over), in a color that stands out, like green.

Furthermore, some issues came up with the actual sending and receiving of messages to multiple people. D:  I'm sure I replied days ago (and I'm certain I clicked 'Reply All'), but it sounds like no one received mine.  Could be some backend errors going on, perhaps maybe?

Windows / Mac / Flash / HTML5 / An Gleann
« on: April 04, 2011, 04:14:26 pm »
The roughest of rough rough rough drafts:

Click to fly around and explore the tiny tiny map.  Clicking too close to an edge will cause the fairy to cease to exist, so don't do that.

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