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Messages - poehyrulian

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Ask a Question / Name Input?
« on: November 28, 2016, 01:01:17 pm »
I am currently having trouble with allowing the player to name their Character. can this be done with blocks or must I learn the coding for such an action? If I need to learn the code could anyone possibly tell me where to look it up or maybe post the solution here? As always your help is very much appreciated

Ask a Question / Re: Another issue with the 90% warning.
« on: November 28, 2016, 12:57:25 pm »
Hmph! It appears that it did not work and even tho the file was edited I still receive the warning. It was the batch file I was suspose to edit correct?

Ask a Question / Re: Another issue with the 90% warning.
« on: November 25, 2016, 09:04:47 pm »
I fixed it with the cmd prompt. Thank you very much IMakeRosin. And perhaps i am not. I never thought about that either so i will change myself to an administrator. Oh man im happy as hell though. For the last four months i couldnt progress in my games so im excited to start making some much needed progress. Thanks alot guys, you have no clue how much i appreciate it.

Ask a Question / Another issue with the 90% warning. (SOLVED)
« on: November 23, 2016, 08:10:19 pm »
Finally upgraded my laptop to 64bit system and thought id finally be able to fix the memory issue but once again im at a stand still. i downloaded the  proper script to change the Batch file but, when i tried to replace it i got a message that said i dont have the permissions to do so. so i tried to alter the existing file instead of replacing it and once again i got the same message. has anyone  else experienced this and if so how was the issue finally resolved?

Ask a Question / Re: creating a grid
« on: November 08, 2016, 04:25:13 pm »
Right on hey thank you dude.

Ask a Question / creating a grid
« on: November 08, 2016, 06:18:03 am »
Do you have to use code to make a graph for pathfinding? cause I still haven't written a single line of code in my life!

There's a block called make x always active. Use that

Ask a Question / Re: Turn behavio?.
« on: September 24, 2016, 01:14:40 am »
That did the trick. Thanks a lot yo.

Ask a Question / Re: Turn behavio?.
« on: September 23, 2016, 11:40:18 pm »
So I actually completely redid it. I took away the SPD factor and now it works. However when it's turn one and the mage is selected it goes straight to turn three and I can't figure out how to stop it.

Ask a Question / Re: Turn behavio?.
« on: September 21, 2016, 12:32:04 pm »
Ok I'll get back to you in a while

Ask a Question / Re: Turn behavio?.
« on: September 21, 2016, 12:21:13 pm »
Well the wheel twisting thing is just to test out the turn mechanic. Once the turns are taking place I'm going to delete the when updating event and replace with button functions.

Ask a Question / Turn behavio?.(solved)
« on: September 20, 2016, 09:52:24 pm »
Can anyone help me fix this. The game freezes when it starts but only when the set turn 1 to true is in place

Ask a Question / setting actors on top of drawing?(solved)
« on: September 19, 2016, 10:35:30 am »
So in my zombie game I'm creating a pause menu that opens when the game is paused. It draws a square with info in it like exp, level and things like that. It also creates two actors inside of that when clicked equips the actor it was pressed on. However now that I have set a fill in the box, the fill color has covered my actors up and now they're no longer visible... I'm have trouble making it to where the actors are created on top of the drawn box.
I figured it out. I needed to place the actors one layer above the drawing. Sorry haha

The final conversation between Hastien and Verron.
Setting: The Throne Room of the Glass City
Hastien enters the room with fire in his heart, ready to kill and prepared to die. The giant crystal doors shut behind him and the whistling arctic winds outside fade to silence. He looks across the mirrored crystal floor to see Verron sitting on the throne with his head bowed. The demons long white hair covering any detail of his face. He sits lifelessly, as if frozen in time. Hastien walks slowly across the room, drawing his sword as he comes to the center. The ringing of the heavenly metal as it is unsheathed is shortly followed by Verron greeting the geomancer into his chamber.
VERRON: Hastien....
The king lifts his head to reveal his eyes, reddened by the hatred he bears for this world yet happy to greet his long lost nemesis.
VERRON: It is so good to see you again.
HASTIEN: I've come for your life Verron. Today you die.
Verron lets out a calm eerie chuckle.
VERRON: Has your quest taught you nothing my friend? I am beyond the reach of death. Even if you slay me and burn my body to ash. I will come back.
HASTIEN: I am not your friend demon.
VERRON: Oh but you are Hastien, you are my only friend. From the beginning of time our fates have been intertwined. Doomed to face each other over and over again and it shall remain like that until this realm ceases to be.
HASTIEN: You speak nonsense.
VERRON: I speak the truth, chosen one. A thousand years have passed since the last time we met and another thousand before that. Time eats away at the mountains, turns the forests into sand, streams into oceans. People live and die, the faces of the living forever changing yet you and I remain the same. Spiraling together through the void for all eternity.
HASTIEN: Then you know well how this day will end.
VERRON: Perhaps Raptor.
Verron stands up and walks down the three stairs onto the mirrored floor. His reflection cast in darkness.
Verron: This world isn't real Hastien. It's simply a veil. An illusion created by the gods so they have something pleasant to gaze at from their thrones.
HASTIEN: You're wrong Verron. The lives you have claimed, the cities you have burned, they were all real.
VERRON: It is you that is wrong child. This world is just a reflection, nothing more than a dream and its time to wake up.
Verron draws his sword and the battle begins...

Ask a Question / Re: Getting Writing gigs?
« on: September 11, 2016, 04:39:01 pm »
I'd like to thank you all for your great advice. As of now I have plenty enough projects to keep me busy. Even had to turn a few down so I wouldn't be overwhelmed. So sincerely thank you.

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