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Messages - FranAlt

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16
iPhone / iPad / Android / Re: uAntiVirus
« on: February 25, 2014, 08:26:07 pm »
I like the concept of the game, and the art is amazing! :D Have you released it for Android or iOS?

17
iPhone / iPad / Android / Re: Cloud Run (Android)
« on: February 24, 2014, 07:26:14 pm »
Thanks! Feel free to use it, I myself took the concept from Pocket Planes :P

18
iPhone / iPad / Android / Cloud Run (Android)
« on: February 23, 2014, 07:54:32 pm »
Hey! I wanted to share my Android game I've done last year, hope you like it :) Im open to suggestions, I want to make a really cool game!

Press over "Watch a video" or "Get more FREE coins" that will help me a lot! (Vungle ads)

Thanks



https://play.google.com/store/apps/details?id=com.sheldonstudios.cloudrun

19
Dialog Extension / Re: Dialog Extension (OpenFL)
« on: February 18, 2014, 10:52:29 pm »
Is there any .stencyl test game to understand how this works? Im having trouble getting started :P

20
Extensions / Re: Chartboost Extension (Mobile)
« on: February 18, 2014, 09:26:50 pm »
Hey, I've been trying Chartboost on my Android device and I don't get any ads. The only ads I am able to get are Test ads or More Apps ads, any idea of what might be going wrong? (Yes I disabled testing and have an active campaign running)

Thanks!

21
Extensions / Re: Vungle [Extension]
« on: February 09, 2014, 01:05:41 pm »
Im now with the latest version of Stencyl but I still can't get it to work...

Can you show me your AndroidManifest? Maybe Im doing something wrong there. When the game is compiling I can notice at some points bits like this "Missing: Vungle Setup App ID: %0.help" or "Missing: Vungle Sound Enabled: %0.help". The game builds and runs but no ads appear.

22
Extensions / Re: Vungle [Extension]
« on: February 09, 2014, 11:40:16 am »
Im using an older version of Stencyl because other extensions don't work under OpenFl (e.g. RevMob) :(
I guess I will start using the latest version of Stencyl, Vungle is worth it haha

Thanks anyway!

23
Extensions / Re: Vungle [Extension]
« on: February 09, 2014, 11:30:21 am »
Nope SDK 8

<uses-sdk android:minSdkVersion="8"/>

And I can't find: "android:targetSdkVersion="16"/>"

What should I do?

24
Extensions / Re: Vungle [Extension]
« on: February 08, 2014, 10:28:13 pm »
Hi, I am trying to integrate Vungle into my game but I can't get it to work, the build fails.

This is my log:

[LOG] -code-gen:
[LOG]      [echo] ----------
[LOG]      [echo] Handling aidl files...
[LOG]      [aidl] No AIDL files to compile.
[LOG]      [echo] ----------
[LOG]      [echo] Handling RenderScript files...
[LOG] [renderscript] No RenderScript files to compile.
[LOG]      [echo] ----------
[LOG]      [echo] Handling Resources...
[LOG]      [aapt] Generating resource IDs...
[LOG]      [aapt] /Users/francoaltuna/stencylworks/games-generated/Arctic Journey/Export/android/bin/AndroidManifest.xml:6: error: Error: String types not allowed (at 'configChanges' with value 'keyboardHidden|orientation|screenSize').
[LOG]
[LOG] BUILD FAILED
[LOG] /Users/francoaltuna/stencylworks/android-sdk/android-sdk-macosx/tools/ant/build.xml:560: The following error occurred while executing this line:
[LOG] /Users/francoaltuna/stencylworks/android-sdk/android-sdk-macosx/tools/ant/build.xml:589: null returned: 1
[LOG]
[LOG] Total time: 1 second

This is the Vungle part of AndroidManifest:

      <activity
        android:name="com.vungle.sdk.VungleAdvert"
        android:configChanges="keyboardHidden|orientation|screenSize"
        android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
      />
      <service android:name="com.vungle.sdk.VungleIntentService"/>

(The user-permission are working fine)

If I change the underlined part to: keyboard|keyboardHidden|orientation then the game builds but the ads would still not show.

Any ideas?

Thanks!

25
Extensions / Re: Chartboost Extension (iOS for now)
« on: September 09, 2013, 06:01:02 pm »
I was reading http://stackoverflow.com/questions/15999012/chartboost-behaving-weird-ios and it says it only shows up ads every 24 hours in each device.

Are all the devices of the simulator the same device? Because that may be it

26
Extensions / Re: Chartboost Extension (iOS for now)
« on: September 09, 2013, 04:50:17 pm »
Awesome, it works! Thank you guys!

One thing, is it possible its not working on 4 inch screens? Like the iPhone 5?

27
Old Questions (from 1.x/2.x) / Re: help with remove stencyl icon screen
« on: August 20, 2013, 02:42:11 pm »
Try deleting the App from your iOS device and installing it again. The icon isn't updated after an Xcode update, just when the App is first installed.

28
Windows / Mac / Flash / HTML5 / Arctic Journey (iOS & Android)
« on: August 19, 2013, 12:39:31 pm »
Hey everyone!

I uploaded a new game to Stencyl Arcade, tell me what you think! I will send it to the App Store soon so any feedback is appreciated :D

http://www.stencyl.com/game/play/20890



29
Game Art / Re: Need characters.
« on: June 30, 2013, 08:13:36 pm »
Hey! That penguin is awesome! Sorry I get back to you so late, I skipped stencyl this weekend :o

I would love to see the snowman. If you can, make give him some feet so the walking is better.

How much more for the animations? I would also pay you to make the splash/loading screen if you like. I attached what I currently have.



30
Game Art / Re: Need characters.
« on: June 26, 2013, 09:45:05 am »
Great! If you can draw the parts of each character separatly so that I can animate them :D

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