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Messages - sylg

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Would definelty be awesome if we could create games with Twin joystick and have this as a standard behavior in iStencyl 2.0 !

Ask a Question / Re: Drag n Drop Velocity
« on: March 12, 2012, 03:39:51 pm »
Thanks for the quick reply, I will look into that :)

Ask a Question / Drag n Drop Velocity
« on: March 12, 2012, 12:50:33 pm »
Hello Everyone,

I'm working on a game and I need to to be able to drag and drop an actor in a direction and when I the mouse is release the actor will keep the same direction and velocity.

I've tried modifying Jon Drag&Drop behavior from iStencyl2.0 but to no result :(

Can anyone help ?


News / Re: StencylWorks 2.0 Beta (Updated Feb 27th)
« on: February 27, 2012, 07:32:20 am »
Nice release! can't wait for the Stencyl 2.0 beta with iOS support to test my new side project on my iPhone ;)

News / Re: Going Pro - StencylWorks 2.0 and beyond (Updated Feb 20)
« on: February 22, 2012, 11:25:47 am »
Can't wajt for stencyl 2.0.

When we'll be able to test our games on iOS?


Well nevermind, a good night of sleep can do wonders! ;)

I was adding the buttons to the screen bound, but not the starting in ( Starting from top left corner in the scene ).

However, I've noticed there's a bug with the "On Screen Keyboard" behavior where the buttons get stuck in press mode when you test it on an iOS device. Very buggy :( anyone have work around for this ?



I'm new here. I've add the On Screen Button behavior to a button. I've made sure its in the "default screen" as mentioned by 8bitwit... But still no button in both iPhone simulator or on my device :(

I haven't change anything in the behavior btw


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