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Topics - Kazetoon

Pages: 1 2
1
Ask a Question / Gamezhero api
« on: February 09, 2015, 05:53:14 pm »
I kind of need help implementing Gamezhero's API. They sent me the following file as an example but I'm not sure how to add it to my game. Anyone have any idea?

2
Resolved Questions / Atlas memory [closed]
« on: December 22, 2014, 10:56:39 pm »
I am not sure how atlas memory works. I have an atlas that stores only 1 image which is a background of size 1920x1280 at 4x. The thing that I don't understand is that the image in the ressource folder has a size of 435kb but the atlas uses 2.3mb. Why is that?

3
Ask a Question / How to test the site lock
« on: August 25, 2014, 07:24:35 pm »
I added https://www.flashgamelicense.com to the site lock list. This is the only website in the list so I tried testing it by uploading the game to Stencyl arcade but I was able to play it. Does this mean that the site lock is not working or is it because every game made with stencyl works on the arcade?

4
Windows / Mac / Flash / HTML5 / Esquive - Try it out!
« on: August 17, 2014, 07:33:40 pm »
PLAY ESQUIVE

I just release my latest game on FGL and I would like to get some feedback from you guys who have an FGL account before enabling the bidding process. I set the minimum community level to level 1, not sure if this is too high. If it is, I'll change it.

<a href="http://www.youtube.com/v/1KUm327FPdg" target="_blank" class="new_win">http://www.youtube.com/v/1KUm327FPdg</a>

Game description
Esquive is a simple yet challenging game where you have to make your way through the levels by skillfully dodging the explosions and reaching the portal. Complete as many levels as you can and brag about your amazing score to your friends. Good luck and have fun!

Key features:
• More than 20 unique levels randomly selected
• Fast paced
• Simple graphics
• Amazing music (credits to paragonX9 and Psy-nigma)


Main Menu


Game levels screenshots



If you like the game, please share it with your friends, it would be much appreciated.
Any feedback would be very helpful.

5
Ask a Question / Difference between stop and cancel blocks
« on: August 17, 2014, 12:20:43 pm »
Say I have something that looks like this:

Repeat X amount of times
       for each actor of type Y
              if something is true
                      Do something
                      Stop the for each actor of type Y loop so that it won't check the rest of the actors after finding one that satisfies condition.

Which block should I use to end the loop?

6
Ask a Question / Beta test flash games
« on: August 16, 2014, 09:34:27 pm »
Is there a way to beta test a flash game without releasing it to the public so that I won't risk getting the game stolen and published elsewhere before uploading it to fgl.com? I fixed as many bugs as I can find but there is always room for improvement.

7
Fixed Bugs (3.x) / Error while importing sound
« on: August 14, 2014, 06:53:21 pm »
I get this error while importing a sound I got a bit worried since it said it shouldn't happen.
Code: [Select]
Unexpected problem on thread AWT-EventQueue-0: null
java.lang.NullPointerException
at java.io.Reader.<init>(Unknown Source)
at java.io.InputStreamReader.<init>(Unknown Source)
at org.apache.commons.io.IOUtils.copy(IOUtils.java:1906)
at org.apache.commons.io.IOUtils.toString(IOUtils.java:778)
at org.apache.commons.io.IOUtils.toString(IOUtils.java:759)
at stencyl.sw.editors.sound.SoundPlaybackPanel.callback(SoundPlaybackPanel.java:182)
at stencyl.sw.app.tasks.SoundImportTask.done(SoundImportTask.java:102)
at javax.swing.SwingWorker$5.run(Unknown Source)
at javax.swing.SwingWorker$DoSubmitAccumulativeRunnable.run(Unknown Source)
at sun.swing.AccumulativeRunnable.run(Unknown Source)
at javax.swing.SwingWorker$DoSubmitAccumulativeRunnable.actionPerformed(Unknown Source)
at javax.swing.Timer.fireActionPerformed(Unknown Source)
at javax.swing.Timer$DoPostEvent.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$400(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

8
Being able to make folders inside an other folder would be great to better organize actors.

9
Ask a Question / Making a leaderboard
« on: July 22, 2014, 03:19:31 pm »
How do you guys go about making a leaderboard? Do you make your own UI and events or do you use kongregate's or newground's api?

10
Suggestion Archives / Zooming feature?
« on: July 20, 2014, 12:41:06 am »
Not sure if it is feasible, but a zoom feature would be really nice.

11
Is it possible to make a background larger than the game screen size using code or any method?

12
Suggestion Archives / Emptying list by editing attributes too slow
« on: July 05, 2014, 11:24:28 pm »
I think emptying hard coded lists takes too much time since we can only delete 1 line at once. For lists that have more than 100 items this could become a problem. Just to be clear, I'm talking about editing lists without using the blocks. having the option to delete more than 1 item at once would be pretty useful.

13
Ask a Question / Mobile game screen ratio
« on: June 29, 2014, 04:30:00 pm »
When making a mobile game, which resolution do you consider? Should I still think about supporting the iphone 4 ratio?

14
Shared Resources / Path finding behavior
« on: June 25, 2014, 10:22:27 pm »
has anyone managed to get this path finding extension working or has an other path finding behavior that they could share? Thank you.

15
Chit-Chat / Facebook promo page
« on: April 30, 2014, 07:11:41 pm »
Has anyone tried using the facebook targeted ads to promote their facebook page? If so did you find it useful? One more thing, why does the estimated likes vary in a weird matter? For example, if I put the age from 13 to "no max",  I get a lower estimated like count than if I put it from 13 to 17 for example. 

Thank you for your help.

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