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Messages - DarkWater5

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Shared Resources / Re: Tap to jump-infinite runner kit thing
« on: December 12, 2015, 09:16:09 am »
Looking forward to seeing this as a kit as well :)

Chit-Chat / Re: Current Game Jams
« on: November 09, 2015, 09:50:16 am »
Thanks for the heads up :)
I got my game entered into Asylum Jam 2015 just in the nick of time...
Gloom -

I was looking at my Humble Bundle account, and I just noticed that under “Stencyl” it says that it expires 10/21/2015. You told me here that we had until 1/21/2016, so which is it? I don’t want to lose out on it, yet I don’t want to start the year license before I have to.

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 18, 2015, 11:25:19 am »
Oh... I see the "init" block with the user name is missing the "6" :(
I tend to jumble numbers, which is why I do "Copy and Paste". I guess I must have done a poor copy job from the one block to the other.
Now for playing on GameJolt, I just replace the "testing :init" block with the standard "Init" block before compiling and uploading, correct?

I just tested it and it posts the score aswell :)

Thanks for the help, glad it was a simple fix, but sorry for wasting your time.  I feel like such a Newb :(

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 18, 2015, 11:10:29 am »
I loaded up that file and got these 3 errors...
and a zipped log file.
Mayhaps it's just the difference in the versions :/

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 18, 2015, 11:01:37 am »
Hm... since it was such a long string of letters and numbers, I did a "Copy and Paste" into the code lines. Not sure how I could have messed that up :/

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 18, 2015, 10:39:52 am »
Ok… here is the .stencyl file exactly as I compiled it with the exception of my User Name/ID being removed from the “testing : initiate” block.

BTW, am I the only one who seems to be having problems with using this extension on GameJolt?

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 18, 2015, 10:19:39 am »
Ok... I never PM'd someone here, but I'll try PMing you the .stencyl file

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 18, 2015, 09:19:48 am »
I wouldn’t have a problem sending it to you, but to be honest, it’s not really even a game yet. I first wanted to see if I could even get the extension to work, so pretty much what you see here is almost all there is to it.

The first “Keyed” adds to the variable “Score” and the second “Keyed” subtracts from the “Score”. The third “Keyed” is as follows in the screen cap. That’s all the code there is to it. And it’s all under “Events” for the one and only scene.

If you want, I can PM you the ID and key for the game page to see if something is set up wrong there, but that still wouldn’t explain the “false” and “No user” when I run it locally?

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 18, 2015, 07:32:30 am »
Ok… I did a few screen caps so you can see what I did and if I’m missing something.

I tried doing the initializing both ways in “Created” for the main scene. The screen cap also shows the GameJolt API extension blocks I have to use, just incase something didn’t import properly.

The second cap show the scene’s “Drawing”, plus what I get when I run it. As you can see, even though I’m using the “testing init” block, it still says no user name plus “GameJolt is Initialized” as false. Also, I tried testing/running it both in flash player and in Google Chrome.

And yes, I have a build uploaded to GameJolt, but it’s not published/unhidden.

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 17, 2015, 09:08:53 pm »
I imported the extension and seemed rather straightforward. Started a new game page on GameJolt to test it, and get the Game ID, Private key, and score Table ID, but nothing seemed to happen. Do you need to use more then the “initiate GameJolt” and the “Post score to GameJolt” just to get the scoreboard to work for the jam?
I’m testing it with the game in hidden mode, could that be part of the problem?

Thanks for the info Jon :)
That’s just what I needed to hear. Stencyl was one of the main perks for me, now to go get the bundle.

Chit-Chat / Re: Indies vs Gamers GameJolt Jam
« on: July 15, 2015, 09:11:59 am »
The Jam starts in just two days. Any progress on a  GameJolt extension?

I think what he meant, and what I was wondering as well is, if I purchase the Humble Bundle today, how long do I have to use/redeem the Key before it might expire?

For instance, most of the Humble Store % off coupons have to be used by 10/21/15 or you lose out. Is there a deadline that the Stencyl Keys have to be used/redeemed by?

On a side note, does anyone know if you need a Steam account to download some of the other products in the Game Making bundle?

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