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Topics - Oringles

Pages: 1
Ask a Question / Game Lagging
« on: May 12, 2012, 11:35:29 pm »
Hey guys, Oringles here.

For some reason, my game laggs after a couple of seconds. I've attached the .swf standalone version of the game to this post, so see for yourself. I was just improving the graphics for the gem and the text, and when I tested it, it started lagging. I don't know how to fix this. Please help.


[P.S.] Tell me if it works fine for you, it may just be my flash player.
[P.P.S.] It's after you click play, wait a couple of seconds.

Ask a Question / Different launch items (catapult game)
« on: May 11, 2012, 07:01:21 pm »
Hey, it's Oringles.

I'm making a catapult game (like Angry Birds) for my friends to play. Working off of the example that comes with the new Stencyl, all I really need help with right now is one thing.

How can I use multiple types of "boulders" to launch? Example: I'm using ponies' heads from MLP:FiM as the "boulders". Right now, the main one is Derpy Hooves. How can I make it so that for different levels you can launch different ponies? I figured out one way, but since I'm not an expert block-put-together or coder for Stencyl, I'm not sure if I can get it to work.

Edit: Nevermind, the thing I came up with won't work. I was thinking, like in the Run and Gun Game example, I could make a behavior that changed the boulder (the gun in the example) to another frame from the actor. But I have no idea how to do that.

Thanks for your help,

Chit-Chat / Forum Game
« on: May 09, 2012, 05:15:50 pm »
Okay I thought it'd be fun if we posted a screenshot of our game, and then the next person had to post another screenshot of their game but it has to have something similar. So you have to state what it is and submit the picture. I'll start.

Resolved Questions / [SOLVED] How to add score [SOLVED]
« on: May 09, 2012, 03:05:15 pm »
The troubled Oringles once more, or rather, for the third time today, needs assistance. My game counts score each time you click a specific item (a gem) which disappears on click. The behavior I use for the disappearing on click is "Die or Click on Touch". I'm wondering what to edit in the behavior to add score. I've searched around all the blocks and have found naught a thing about score (with the exception of posting scores to online sites). Help anyone?

Thank you again,

Nevermind, solved it. Sorry for taking up space. Stupid me :).

Hello there. I'm trying to re-make a game series of mine from the old development software I used on Stencyl. The game involved clicking an object, and it would disappear, and you would gain points. I'm wondering how to do this on Stencyl.

I found the "Do on Mouse Click" behavior and thought "this is exactly what I need!". However, when I took a look at it, after it's assigned to an actor, you set the Attributes. It says 'Action to Preform' and then has a blank to enter what action. I have no idea what to put for this, where to make it, or how it works. Basically I need someone to help me figure out and create what I need to put in there.

Thanks for the help,

P.S. I'm a complete newbie, so bear with me :)

Ask a Question / Not being able to walk somewhere
« on: May 08, 2012, 08:45:38 pm »
I don't know what exactly it is, but the invisible force that keeps you from walking over objects you're not suppose to, such as into walls, etc. is blocking a pathway I made. I don't know how I did it, or how to remove it.

I would appreciate any help on how to remove this or whatever so my player can pass through. I'm going to try to make with symbols what it's like.
= wall, < player, | cant walk, > region (to go to next room)
>       |<

It is an RPG style game.

Pages: 1