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Topics - andyvene

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Coming soon !!!
Hello, i just prepared an extension that permits input text from keyboard which is Multilingual,  for iOS, Android, MAC-OS and Windows.
Very useful also for chat games and general input.
Stay tuned.

OjyaGames , see also OjyaLeaderboard Facebook Extension.

Bug Archives / iOS 9. , Xcode 7
« on: September 27, 2015, 02:56:16 am »
Hello ,
This is a suggestion for a bug there is in Stencyl and Xcode 7
If you get a message of an error of bitcode testing the game with iOS , even with a new game and one actor, it is because  Xcode by default has bitcode ON.
And all the components , targets and frameworks have to have ON the bitcode to compile.
Just go to the proj.xconfig and change this.   Enable_bitcode::YES::   To NO. 
after the  Xcode by default will compile with bitcode off always.
As Apple says this is optional.  So you can publish the game still. 

Plaf-haxe -lib-lime-lime-legacy-templates-ios-proj.xconfig

and also
Plaf-haxe -lib-lime-lime-templates-ios-proj.xconfig

Ojya Leaderboard Facebook Extension
for iOS and Android
(extension and game-kit)

Developed for pure gaming experience !

All developers update to latest version ,
as from July 2019 facebook depreciates important calls.

Facebook API 12   

The best Facebook Extension for Stencyl
for Leaderboard creation and Facebook general use

*** Error free score mechanism ***

***Easy to import our leaderboard to your existing game***

Interact with Facebook players, share levels,scores and bonus.
Increase the playability of your game.
Advanced offline-online gaming
Design powerful Facebook leaderboards
Using only Facebook server or SQL-database for scores

Fully working since January 2015 !

Finally  Facebook OpenGraph Scores   -  Levels/Scores/bonus  share with friends. (Not only score)
This was a wish of  many Facebook Game Developers asked from Facebook and never happened before.
Now all the complex logic mechanism of handling levels and scores is inside a STENCYL behaviour.
(online and offline handling of levels/scores , backup scores, comparing mechanism of local scores and internet scores)

Post to facebook timeline game celebration or challenges to other players
Please consider the sample game as a help to build your own leaderboard using the Extension or modificate ours for your needs

As you may know games like Candy Crash or many other games have these success not only for the game play but because users challenge friends with the facebook , sending helps and posting scores. And of course you may see a map of your friends score on your leaderboard.
The extension now has all the features a game developer could ask, for making a powerful leaderboard and connect all players together.
Of course you can use this extension only to post on Facebook timeline Images and info, without using the leaderboard part in your game

Now you can:  1.  Install your application and Login in facebook with permissions, so you
                                      can post scores, post stories and interact with your facebook friends.
                                      THE MOST IMPORTANT for gaming !

                                 2.  Get the level-scores and bonus of players that play the game.

                                 3.  Share bonus or any game item you like with your friends: ask, give and get actions.

                                 4.  Challenge friends and posting score ,images and information on their facebook timeline.
                                 5.  Celebrate a victory with Opengraph Action and post to timeline, small or large image.
                                                     With game score information, link and tags.

                                 6.  Support for multiple Facebook user accounts  playing online and offline,
                                                     and saving score information.

                                 7.  There is also, above the specific blocks of certain Facebook functions,  a general block that
                                      you can write your own facebook graph api call  in stencyl.

                                 8.  And last the NEW Open Graph Level Scores with a logic mechanism build inside Stencyl.
                                               a. Create for first time  or update existing level-scores in Facebook server
                                                                  or SQL database
                                               b. Save all the scores also in local device.
                                               c. Play the game and post scores offline if there is no connection, and post later
                                                                  when the user is connected.
                                               d. Compare and join the scores of the local devices and server scores with an
                                                                  option if the user wants to keep only the highest score of that level.
                                                e. With the level and scores you can post also bonus achievement that
                                                                    your friends can see. - ex: Level 1 with (Score:2000 Bonus:20)
                                                f. Error-free score mechanism and advanced off line gaming that understands
                                                                 every possible game condition, no internet, slow response, multiple attempts of
                                                                 getting the response etc...
                                                g. Two leaderboard Maps. One for each level where the Facebook user's icon follow the
                                                                   path , and one map with all the levels of the game.

The OjyaLeaderboard game is a finished , leaderboard. Every gaming aspect and every possible playing situation is taken in consideration.

The facebook setup with the Facebook API 2.8 and above is really plug and play . Only 3 attributes.
And now in Version 10 you can setup easily the FTP and SQL connection , to take advantage of the new features.

In the game there are also blocks and code that you will find really useful for your games in general!
The extension will have a code,password that will be sent with an email to you and with a link to download the extension.
Inside the zip file you get also 2 PDFs. One for the complete installation and main setup of facebook, ftp and SQL (if choosed).
The second pdf shows how the blocks of scores , sharing game-items and post to timeline works.
Please, follow always the Facebook policies that may change.

OjyaLeaderboard extension open the gates to Facebook for Stencyl, and uses the authentic calls of Facebook and the original SDKs. The app review by Facebook concerns only the developer of the game. Use our blocks following Facebook policy in respect with the current API.
See inside our PDF for how to obtain easily the app review by facebook

From July 2019 and using facebook API 3.3 , you need to have a web-hosting service with ftp and sql access , using sql-scores.
Facebook has depreciated the function Ojyaleaderboard was using for the scores.
Although, it is more professional and secure to use an SQL-database for the scores. And it is very simple and automatic to setup the sql-database using Ojyaleaderboard.

Last update in  16 February  2021
The extension is tested with Stencyl  3.4.0 build 9300 , Stencyl 4.0.4 and Stencyl 4.1.0.
Facebook iOS and Android SDK v8
Tested with latest Facebook API v12                                                                                                  Version 13a
Compatible with iOS and Android                                                                                                          32 euros
I will support the extension ofcourse and will be updated often.                         

Thanks you and good developing with Stencyl!                                           
Ojya Games

Please visit our site to get the extension and the game, and for details of how to use it.  OjyaGames site

Youtube Channel
Youtube :
Youtube Post Challenge new version :

Define the Facebook App :
Import game Kit :
Play the Game Kit V5 :

Change the two map leaderboard path graphics :


I had ready an extension using :    import.nme.JNI   and import me.Lib  with Stencyl3.2

Please, can anybody tell me what to use now with 3.3.  The right path. ( have to use lime , openfl or  openfl.utils. .....   syntax. Please tell me the exact path.)


Pages: 1