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Messages - Apamaster

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121
Ask a Question / Re: Platform one Way, error with region, moves alone?.
« on: January 29, 2020, 05:12:30 pm »
clean the game and draw the region and it worked perfect !!

122
Ask a Question / Platform one Way, error with region, moves alone?.
« on: January 29, 2020, 03:04:35 pm »
I am creating a one-way platform, very simply. but beyond the small corrections that need to be corrected for impulse jump etc. It detects the collision in a place much ahead of where it is on the scene. What may be happening? or is it a program bug? exactly where it is stopped when compiling it is already collided with the region.
in scenes event are created the  enters of collisions

123
Shared Resources / Re: Finite State Machine Platformer
« on: January 28, 2020, 06:34:20 pm »
Read everything one more time, and I will begin to try little by little to see how to put together two states and behave accordingly. When I achieve something I will publish it to see if it is the right path. thanks!!!

124
Ask a Question / Re: Collision player and platform no detect.
« on: January 28, 2020, 06:49:17 am »
aa jaja yes great jobs tanks, but I can't find where the code.

125
Ask a Question / Collision player and platform no detect.
« on: January 27, 2020, 09:06:41 pm »
I have a problem trying to make a one-way platform.
I have created a Ground which detects if the player collides with a group which he calls platform, but when touching it nothing happens should be put On ground in true but it does not happen (On ground I also use it to detect if the floor is touched in other behaviors ) Can there be a conflict of variables?
Ground Copy is for platform ( not work)
On ground is for tiles

126
Shared Resources / Re: Finite State Machine Platformer
« on: January 27, 2020, 08:37:21 am »
I am looking at the code of the finite state machine, and I honestly do not understand it. Because having so many states obviously needs more code. and as you have created special custom blocks with different characteristics it becomes more difficult to decipher the code. But I still don't know where to start, for example when I press the right key I don't know where it detects it to change to the walking state. Would you have a smaller example to show?

127
Ask a Question / Re: no animation falling from platforms but yes in jump
« on: January 27, 2020, 07:00:58 am »
It was the collision of the sprite that my animation did not touch the ground by a pixel I had to manipulate the collision and make the box above the sprite. Now it works. the corrections and te colison box on the sprite is more importan

128
Shared Resources / Re: Finite State Machine Platformer
« on: January 26, 2020, 03:13:17 pm »

Good job, but the manual to understand this example from where I download it? : P jaja

129
Ask a Question / no animation falling from platforms but yes in jump
« on: January 26, 2020, 01:53:02 pm »
Good morning. Many times I used the forums and found the answers to many problems. but now I have a question that I could not solve in the forums. I have a fall animation works well when the character jumps, but when falling from a platform the animation of walking when it falls falls. I tried everything but I think there must be a problem with On ground since that animation should not be seen as it is not colliding.

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