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Messages - charlesartist

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1
Well I'll just have to give you credits then! Since you're being so damn cool about it, an in game link! And if I make any money off of the games I make with it, I will send you more than the paltry ten bucks you more than deserve as a donation. Thanks a lot, Justin!

2
Suggestion Archives / Re: Browsing StencylForge
« on: July 31, 2014, 09:23:16 pm »
You should be able to access right from Stencyl. There is no direct link for us on the website, but you could still access by just loading up stencyl while you are signed in; or sign in from stencyl iteslf.

Then you will have access to the stencylForge button at the top of the viewport.

As for me, re: StencylForge, there were tons of good starter game engines that will no longer work with Stencyl 3.0. While you can play them within the StencylForge UI, you cannot play them when you are not. Most have non-compatability bugs that prevent the game from test-loading in Stencyl proper.

I would like to request that these game engines be upgraded to be workable in Stencyl 3.0. It would be a lot less work to find what is the compatibility issue and iron that out than to make new starter game engines from scratch.

MORE GAME ENGINES would be my request, with the proviso that Stencyl still generally rocks hard as a game dev platform without them. ;)

3
Is the use of the Dialogue Extension royalty free?  i.e. can we use it in games we sell?

Are credits and / or links required to be included?

4
BTW: When I posted my TTF fonts in another folder and loaded it from there, it worked just fine. It's not a Stencyl issue.

I put some more time into reading the Dialogue Extension API and I'm really getting excited by the possibilities.

http://dialog.justin.espedaladventures.com/api/

Thanks again, Justin!

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[SOLVED!:] When I posted the Truetype font in another folder, it loaded up just fine! Not a Stencyl issue.

6
Thanks again. I'll give it a try (option #3)

7
Thanks. I already played with the font image editor and I will be using it in the future. For now, I just want to use truetype fonts for ease of use.

Is there a way to just paste a truetype font into a folder that the dialogue extension will recognize or something similarly simple?

thanks again.

8
I'm having trouble importing fonts into Stencyl. When I need to install a new font in my system, all I have to do is paste it in the font folder.

Is there a way to do something similar with the awesome dialogue extension? I mean it, I love this extension; it rocks. Can I paste a font into a folder where the dialogue extension will read it and use it? I can't import fonts through the usual method in Stencyl for some reason.

Thanks.

9
Resolved Questions / Re: Font editor not loading truetype fonts
« on: July 20, 2014, 10:38:17 pm »
Captaincomic,
Thanks for the reply. The dialogue extension is awesome, the more I play with it, the more I like it. Only a bit of a learning curve if you don't know how to code. I do, a little bit, so it's no bother at all. I don't know for sure if it has the workaround I've been looking for , but it's great nonetheless.

I made a screenshot but I forgot to upload it; please allow me to just describe it because it's dead simple:

A) I create (or load) a game in stencyl and then create a new font: Resources > Font > I then Create new font (tried both green button at top right of screen and the dotted box in the Fonts window)
B) I name the font in the dialogue box and it takes me to the that Font's window.
C) I click on the "Choose..." button in the Font Style>Font section of the window which opens up the Choose Truetype Font dialogue box.
D) I go to my font folder and when I select a Truetype font, it selects it within my system but Stencyl refused to recognize it in the File Name box, therefore it will not open. It is selected in my system, Stencyl doesn't allow me to enter it. (I tried several truetype fonts in case it was a bad file and same result; nonrecognition by Stencyl)
E) When I try double clicking, I am given a window that shows the font, some data about the font, with two buttons at the top of the window: "Done" and "Print". Neither button enables the font in Stencyl.

Maybe there is a quick runaround? Can I just download the font within my system directly into the folder where Stencyl can see it? Installing a Truetype font in my system is as simple as pasting the file into my font folder. Is there a font folder for stencyl where I can manually paste it?

10
Resolved Questions / Re: Font editor not loading truetype fonts
« on: July 19, 2014, 11:43:38 pm »
Sorry it says it's compatible with 3.1. Didnt see it until I downloaded it. Any help with the other querries please?

11
Resolved Questions / Re: Font editor not loading truetype fonts
« on: July 19, 2014, 11:41:06 pm »
The dialogue extension looks awesome!

http://www.stencyl.com/developers/samples/
viraltactix.net/

Can anyone tell me?
1) Is the dialogue extension compatible with 3.1?
2) Can I use the font code feature <font FONT> to enter a font manually?
3) Is the sans serif that comes bundled with stencyl free for commercial use?
4) Anyone else having the Truetype font upload issue? Any help in that area?

Thanks to all who reply

12
Resolved Questions / [SOLVED]Font editor not loading truetype fonts
« on: July 19, 2014, 10:55:11 pm »
[EDIT:] When I posted the Truetype font in another folder, it loaded up just fine! Not a Stencyl issue.


Hello,
I read this article in stencylpedia already, just so you know:

http://www.stencyl.com/help/view/font-editor/

I also tried drawing the fonts, and although it was buggy and it was easy to mess it up, it basically works. Still, It is a lot of work for me to align the text properly; it comes out all uneven through no fault of the software. I would rather upload a truetype font and be done with it, though I'm aware of the advantages of the image font, which I'm really glad is there for later use.

When I try and upload a truetype font, the dialogue box refuses to recocnize the truetype font when I click on it! when I double click on the TT font, I get a separate window that displays the font and info about it, but stencyl refuses to load the font!

Any help or ideas, please? Thanks in advance for all who reply.

Also, I am willing to use the sans serif font that comes with the program if there is no ready solution here, but it is inferior to the royalty free, ok for commercial use, TT fonts I would prefer to use. I'm assuming that's free for commercial use (sans serif setting for new font in stencyl)?

13
Ask a Question / Is there any way to scale and actor?
« on: March 04, 2014, 07:46:17 pm »
I am interested in making images start very small and scale up to 100% or 150%; no toggling necessary, just a static 'magnifiation'. Is there any functionality for this? I DID check Stencylpedia first, but if I missed it, any how-to links would also be appreciated.

Thanks to all who reply.

14
News / Re: Stencyl 2.0 Beta (Updated Mar 24th)
« on: March 24, 2012, 09:53:37 pm »
Sorry for being so impatient but Stencyl is the SHEE@@T! Awesome program with awesome capabilities and I can't wait to upgrade...

Any progress on an official release date and pricing chart?

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News / Re: Going Pro - StencylWorks 2.0 and beyond
« on: January 21, 2012, 06:22:20 pm »
Very exciting developments all the time here!

Any projections or estimations as to when 2.0 will be released?

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