I'm having trouble with figuring out what exactly I'm doing wrong. Ok, I create an enemy that is killed by jumping on the head, it works as intended until start having it move, now it doesn't seem to respond at all. I bounce off it's head and my player responds as intended, bouncing up but the enemy doesn't die. I've written a simplified version of the code as an example for you all that is similarly flawed. It works if it's set not to move but doesn't otherwise. Please help, thanks.
Update: Ignore the previous statements. I run a few tests and I don't believe it's the problem with the code and I not sure if it's actually a bug. I've made a playable demonstration of the problem:
http://www.stencyl.com/game/play/39680