Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - KGBlag

Pages: 1 2 3
Ask a Question / Re: How to set the FPS?
« on: November 14, 2018, 11:53:02 pm »
Thanks for the help!  :)

Ask a Question / SOLVED: How to set the FPS?
« on: November 14, 2018, 07:25:25 pm »
Wasn't really able to find this in the questions. How do you set the fps and what is it by default? I assume the default is 60 but I'd like to be sure. Thanks.

Ask a Question / Re: Fullscreen Troubles
« on: November 10, 2018, 03:58:15 pm »
Well it works perfect with another project I made being able to go to fullscreen in with all the different setting although I keep getting errors on the platformer I'm working on when compiling. I wish it told me what I did wrong. For another topic I suppose. I still find it perplexing why I can't full screen properly in flash as each project seems to have different results despite what the settings are.

Edit: oh my god, I just found out the flash fullscreen settings are linked to the web settings. I've been trying to change it via the desktop settings the entire time. You could not possibly fathom how dumb I feel right now. 

Edit again: Forgot to thank you for your time and help, so thank you  :)

Ask a Question / Re: Fullscreen Troubles
« on: November 10, 2018, 01:53:44 pm »
Can't seem to export to windows for some reason. Keeps giving me log error reports. Thought that it was the sound mp3s so I deleted them. Still won't work.  ._.'

Edit: ok, I assume it's visual studio that's the problem. Sorry to prod a bit further but which programs that it presents do I actually need?

Ask a Question / Re: Fullscreen Troubles
« on: November 10, 2018, 12:10:17 pm »
I'm using the free version of 3.4 so I can only export to flash for non-browser play. I don't know why I can't get make it work with flash though considering Mibibli's Quest could scale up just fine (it comes with a flash version as well as desktop). It's very weird as results of the the scaling seem to vary between my games and it doesn't seem to matter what the settings for fullscreen are. :-\

Ask a Question / Fullscreen Troubles SOLVED
« on: November 08, 2018, 10:25:55 pm »
I'm having a lot of trouble with the fullscreen function as I can't really get it to work the way I want. I set it to letter box and it scales the game up a bit but it doesn't fit from top to bottom and I've tried tinkering around and trying different settings like stretch and even just no scale just to see if there's a difference but there isn't any. I've been told that it's just the version 3.4 that doesn't work that well with fullscreen and I've tried 3.3 but it's still pretty finicky, I just can't seem to get it to do what I want and it sucks because everything else with the program working great. Is there an earlier version that works with scaling to fullscreen or is there just something I'm not seeing? Thanks.

I'm exporting into flash btw. 

Ask a Question / Re: Camera Stuttering Problem
« on: October 11, 2018, 08:36:06 pm »
Ok, I added the built-in camera and it still didn't work until I turned on pixel-snap which up until now didn't do anything to help. Now it works, the stuttering has stopped. A little disappointed that I had to use the built-in code, I was trying to do everything from scratch but all well.

Thanks for the help!

Still a bit confused as to why I couldn't get it working up til now though. I'll post the old code if anyone could tell me what I was doing wrong. :p

Ask a Question / Camera Stuttering Problem
« on: October 11, 2018, 06:13:32 pm »
I've set the camera to track the center of the player but it seems to have trouble tracking the player making the whole scene stutter as the camera pans to track the player. When the camera isn't moving the player itself is moving as intended so it has to be a tracking issue. I'd report this as a bug but I've seen other games negate this even in flash so I'm curious as to what I'm doing wrong. ???

Pages: 1 2 3