Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Luyren

Pages: 1 2 3 ... 155
1
Ask a Question / Re: License error
« on: May 27, 2025, 04:43:18 pm »
I recommend asking over Discord, as the community has mostly moved there: https://community.stencyl.com/index.php/topic,48592.0.html

That said, going over some old messages, I found this:
Quote
Alright, I was finally able to test my game on Android. I looked through a bunch of different sources online, so I can't promise this'll be entirely intelligible, but I'll do my best:

Install Android Studio,
Install Android SDK Command-line tools (latest),
If JDK not installed, install JDK and set JAVA_HOME to directory of JDK folder,
Run Command Prompt via Administrator,
Type in "cd C:\Users(yourname)\AppData\Local\Android\Sdk\cmdline-tools\latest\bin",
Type in "sdkmanager.bat",
Type in "sdkmanager --licenses", then accept all licenses as prompted,
Exit Command Prompt, then go to C:\Users(yourname)\AppData\Roaming\Stencyl\stencylworks\android-sdk\android-sdk-windows\licenses via Windows Explorer,
Save a copy of the existing license files if you're squeamish, then replace all files with the license files in C:\Users(yourname)\AppData\Local\Android\Sdk\licenses,

This finally stopped the error from happening, and my game ran as normal.

This issue has been fixed in the private builds, but a new public released hasn't happened yet.

2
No. You can use platforms like newgrounds or itchio to publish your games.

3
Ask a Question / Re: "If" and "Otherwise IF", noob question.
« on: May 04, 2025, 03:26:34 pm »
The first condition met will happen, which is B, and the rest is ignored.

4
Paid Work / Re: Paid support with my path of learning
« on: April 29, 2025, 06:50:48 am »
There is a new "Issues" button at the top. Click that, then click "Fix All", and test your game. If you still get compile errors, you can click each error and it will open the behavior with the code that needs adjusting.

5
Tools > Game > Clean Project might solve this issue. If that doesn't do it, create a blank game with only two scenes (give them different background colros), and generate your logs after hitting test scene and confirming that the scene is not the first one loading.

As a work around, set your desired scene to be the starting scene and test the game.

6
Ask a Question / Re: Detailed instructions on expanding the dialog?
« on: April 14, 2025, 05:41:34 am »
The discord server is more active nowadays, so it's best to ask there: https://community.stencyl.com/index.php/topic,48592.0.html

And alternatively there are other dialog options you can consider beyond the extension: https://luyren.itch.io/luyrens-cutscene-resource-pack

7
Ask a Question / Re: Problem with itch.io
« on: February 24, 2025, 10:26:38 am »
Try with a blank game: only one scene and no actors.

8
Ask a Question / Re: Problem with itch.io
« on: February 23, 2025, 02:04:15 pm »
The discord server has more active users, easier to get help there nowadays: https://community.stencyl.com/index.php/topic,48592.0.html

This could be any number of things, there's not much to go with from the information you provided. I suggest re-exporting the game to HTML5, reuploading and making sure all settings are set to show the game as HTML5.


9
Congratulations on the release!
I recommend you also post on the Stencyl discord server, where the community is more active nowadays. You can find the link in this thread: https://community.stencyl.com/index.php/topic,48592.0.html

10
Chit-Chat / Re: Image Chooser hangs (Linux)
« on: December 29, 2024, 05:59:15 pm »
Update Stencyl and report back, generating and posting your logs if it happens again. The current public version is 4.1.4, not 4.1.0.

11
Code: [Select]
text attribute
for each item in list
--text = text & item
Text will have all the items as strings concatenated.

12
Ask a Question / Re: List not being sorted correctly?
« on: December 09, 2024, 03:14:38 pm »
To sort from lowest to highest in pseudocode, assuming a list with only numbers:
Code: [Select]

newList = create new list
repeat number of items on list
--index = 0
--testNumber = 999
--for each item on list:
----if testNumber >= item and not item on newList:
------testNumber = item
------targetIndex = index
----increment index by 1
--If not item on newList:
----add [targetIndex from list] to newList
Something like that, newList should have all items sorted by the end of it. I also recommend you join the discord server, as there are more people there to help you: https://community.stencyl.com/index.php/topic,48592.0.html

13
Code: [Select]
Set row count to 0
For each item in columns (this is the primary list, items becomes your rows list).
-set blue count to 0
-set red count to 0
--for each item in item (the first item block now contains individual cells).
---if item = 1, increment blue count
---if item = 2, increment blue count
-if blue count >= 6, call an event to clear the column, setting the cell values to 0.
-increment row count
Rough pseudocode, checking for full rows. If you can implement that, you'll be able to expand it to check for columns as well.

14
One list with 6 items. Each item is itself a list with 6 more items (call these one cells). Each cell can have a value of 0 (empty), 1 (blue block) or 2(red block). You'll be manipulating numbers when you move the rows and colors, not actors.

The actors are displayed on top of that, either by animtions on based on the cell value, or by sliding the created actors as you move the rows.

This would be the base for my implementation.

15
Ask a Question / Re: Help me??
« on: October 17, 2024, 05:22:41 pm »
Open the .bat file for your operating system and follow the instructions on the prompt. Instructions here: https://github.com/Stencyl/stencylpedia/blob/master/releases/4.1.0.md#multiplatform-release

Pages: 1 2 3 ... 155