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Ask a Question / Re: Help with a simple Pacman movement behavior.
« on: April 08, 2012, 07:38:07 pm »Note that Pac-Man doesn't necessarily stop when you release the button - he stops on the tile or half-tile (I don't have the game in front of me, so I can't tell you which it is). The point is, he will always stop at a multiple of X pixels, which happens to line up perfectly with all the tunnels and branches.
You need to work out a way to make the actor "snap" to the tiles like this.
Thanks man! made perfect sense. Im going to work on that, but ill keep this topic as unanswered incase someone can tell me what specific behaviors could do this.