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Messages - peter037

Pages: 1
1
Ask a Question / Re: Game is too big to upload it to the arcade....
« on: July 30, 2014, 05:24:49 pm »
i dont know what programs you're using, but you could try compressing the images. for example, in Gimp when you export you can set the compression level from 0-9, which in end will give u a smaller file in terms of data. i personally havent noticed the difference in quality but i have been working with pixel graphics so im not sure how noticeable it is for images with more detail or if compressing the images would help you out any.

2
Ask a Question / Re: [help] Multi Touch Issues
« on: April 22, 2014, 08:58:22 am »
Hey, Still have issues getting it rolling, if anyone can help that would be boss!!!

3
Ask a Question / [help] Multi Touch Issues
« on: April 17, 2014, 01:51:21 am »
Hey guys

Looking for some help here... I've been working with the Multi Touch demo from the stencylpedia, and i can't seem to edit it in anyway to fit my need. I'm trying to the get an actor to Follow the Drag, and Push Gently to where you Tap. I've tried editing the demo for multi touch but no luck. If anyone can help me out that would be awesome!!!!!!

What currently happens when i run on android is:
-I can Touch and the actor will move to the location, but only once.
-I can Drag the actor around, but only once.
Afterwards the actor just sits there and won't respond to Touches for Movement. The actor still shoots which tells me part of it is working.

Here's some screenshots, i took out the Drawing and Text from the Multi Touch Demo.

4
Ask a Question / [help] Muzzle Flash Follow-Position
« on: March 06, 2014, 11:44:05 am »
Hey guys new to stencyl had a couple questions. (loving stencyl so far btw)


Been having an issue getting my muzzle flash to follow my boss character as it moves around the scene. if anyone can help or shoot me a couple links that may help me get muzzle flash to follow the boss thatd be epic and greatly appreciated!! Thanks in advance guys.




this is what im doing:
I'm using a Scene Behavour i made to spawn a boss after x seconds. (there are no actors placed in the scene aside from the Player actor). The boss shoots and moves perfectly, but the muzzle flash doesn't move. the muzzle flash spawns but stays where it spawned.

Ive tried a few and was using a tutorial on stencylworkouts (link below) i found, but because the boss isn't actually in the scene, i cant use the tutorial effectively. or maybe im just not doing something right (calls for an 'actor' that needs to be in the scene).  the tutorial shows a 'light' being attached to the 'player' who's placed in the scene. but my boss isn't placed in the scene, he spawns after x amount of time.


my set up is a little different on the boss:
Behaviour 1:
i got the boss timed to trigger a message to 'shoot',
Behaviour 2:
when 'shoot' is triggered its spawns and shoots the projectile and spawns the muzzle flash (muzzle flash stay in place where it spawns).

tutorial i was using:
http://stencylworkouts.blogspot.ca/2012/12/light-follow-player-in-stencyl.html


so far in stencyl:
i have a understanding kinda, and thats being generous lol. so you guys know kind of where im at, i've been opening behaviours and looking at them and making my custom behaviours out of them and learning how everything works together that way, i've been following tutorials as well. SO FAR my game has random spawning enemies, score/highscore, unlockable achievements, unlockable/playable characters w/ their own bullets, and just about everything is animated lol

5
Ask a Question / [help] Muzzle Flash Follow-Position
« on: March 04, 2014, 10:59:16 pm »
Hey guys new to stencyl had a couple questions. (loving stencyl so far btw)


Been having an issue getting my muzzle flash to follow my boss character as it moves around the scene. if anyone can help or shoot me a couple links that may help me get muzzle flash to follow the boss thatd be epic and greatly appreciated!! Thanks in advance guys.




this is what im doing:
I'm using a Scene Behavour i made to spawn a boss after x seconds. (there are no actors placed in the scene aside from the Player actor). The boss shoots and moves perfectly, but the muzzle flash doesn't move. the muzzle flash spawns but stays where it spawned.

Ive tried a few and was using a tutorial on stencylworkouts (link below) i found, but because the boss isn't actually in the scene, i cant use the tutorial effectively. or maybe im just not doing something right (calls for an 'actor' that needs to be in the scene).  the tutorial shows a 'light' being attached to the 'player' who's placed in the scene. but my boss isn't placed in the scene, he spawns after x amount of time.


my set up is a little different on the boss:
Behaviour 1:
i got the boss timed to trigger a message to 'shoot',
Behaviour 2:
when 'shoot' is triggered its spawns and shoots the projectile and spawns the muzzle flash (muzzle flash stay in place where it spawns).

tutorial i was using:
http://stencylworkouts.blogspot.ca/2012/12/light-follow-player-in-stencyl.html


so far in stencyl:
i have a understanding kinda, and thats being generous lol. so you guys know kind of where im at, i've been opening behaviours and looking at them and making my custom behaviours out of them and learning how everything works together that way, i've been following tutorials as well. SO FAR my game has random spawning enemies, score/highscore, unlockable achievements, unlockable/playable characters w/ their own bullets, and just about everything is animated lol

Pages: 1