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Messages - Apamaster

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Ask a Question / Re: Game alpha Super Maria
« on: September 07, 2022, 05:20:21 pm »
Little update music and move camera new

Ask a Question / Game alpha Super Maria
« on: August 19, 2022, 01:13:52 pm »
That eis a alpha demo. see

Ask a Question / Re: ┬┐where to upload the game demos?
« on: August 18, 2022, 05:02:12 am »

Ask a Question / ┬┐where to upload the game demos?
« on: August 17, 2022, 06:38:52 pm »
In which web server can the html5 demos be uploaded so that others can see it?

Ask a Question / Slopes with actors on the floor
« on: August 15, 2022, 07:00:04 pm »
I found looking elsewhere this idea to solve the problems of the slopes, now the idea would be to recreate this in stencil, I have not tried it since the idea is new. if someone wants to try to do it, since it will take me time to do it.

Ask a Question / Re: actor platform stuck
« on: August 14, 2022, 04:26:32 pm »
It was easily solved, when I collide above the actor I have to put that the floor is true

Ask a Question / actor platform stuck
« on: August 13, 2022, 07:04:45 am »
I have these blocks, but when walking above them at some point the player gets stuck, I don't understand why he collides from both sides if he is below the collision, any ideas?

Ask a Question / Re: technical consultation
« on: August 12, 2022, 04:40:50 am »
that is the question, inside each trigger there are the conditions so that they work if a key is pressed or not. then the combination would be to place the activation condition outside the trigger, that would be correct, right?

Ask a Question / technical consultation
« on: August 11, 2022, 06:15:34 pm »
Inside when updating is it good to complete it with trigger events without the need to complete it with more code?

Ask a Question / Re: Extend the edge for the jump.
« on: August 10, 2022, 04:44:08 pm »
Thanks, I'll do more research now.

Ask a Question / Extend the edge for the jump.
« on: August 10, 2022, 03:24:52 pm »
I have the problem that when reaching the end of the platform. I need it to extend a few more pixels so that I can make a better jump. How could I achieve that without modifying the player's collision?

Ask a Question / collision detection fails in actor
« on: January 23, 2022, 03:19:38 am »
I have a problem with the act of type collision, when my player jumps on the enemy he dies, but if he jumps on the enemy and when he touches him he jumps again he does not die, and my player jumps on him without dying.
the behavior is in the enemy actor.

Ask a Question / Re: Max String Sized Reached - HELP!
« on: August 12, 2021, 08:38:41 pm »
try to create a new blank game and export all the codes back into it. and try again possibly the game is damaged, in some code.

Ask a Question / Re: Strange event in html5
« on: August 09, 2021, 09:45:56 pm »
In the log See this ,It is important?
Level:     INFO
When:      2021-08-10 01:41:50:310
From:      stencyl.sw.util.StreamGobbler

[haxelib.exe] C:/Program Files/Stencyl/plaf/haxe/lib/polygonal-ds/2,0,0/src/polygonal/ds/tools/Assert.hx:62: characters 15-23 : Warning : This typedef is deprecated in favor of js.lib.Error

Ask a Question / Re: Full Screen HTML5?
« on: August 09, 2021, 09:42:54 am »
The solution was that it had a resolution in a behavior. My idea was that it would turn on a 1x scale and then when choosing fullscreen it would look fullscreen now I have to work with, what I did not achieve is that it can be scalable to the size of the screen, but now I have another problem in html5.

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