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Topics - MochyStar1

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Ask a Question / Pathfinding in Pacman-like game
« on: June 02, 2022, 01:51:54 am »
I'm creating a game similar to pacman, however idk how to code the enemies to use the quickest route to get towards the player. i want the enemies to path around tiles, but not get stuck in corners or dead ends.

I've done something similar to the link below in a different program, but I'm not sure how to do it in stencyl because I'm still new.
https://www.redblobgames.com/pathfinding/tower-defense/

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