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Topics - MNR Art

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1
Chit-Chat / Twitch API in Stencyl
« on: May 17, 2017, 04:17:10 am »


So I was googling "Stencyl Twitch API" and looked though it for a while.
But never found anything that really answered what I was looking for.'

So my question is, how is Stencyl and the Twitch API in relation to each other?
Is it something that is even possible or how is Stencyl looking in terms of this?

I'd really like to try and make some Twitch interactive "games" in Stencyl but there is not much to read up about it.

Have anyone in here done it, is there any guides out there (when it comes to stencyl)
And is it something you would like to play with too or know more about?



-  Mort

2
Resolved Questions / No matching provisioning profiles found
« on: January 11, 2015, 10:09:43 am »
So I get this error after I reinstalled my mac

"Code Sign error: No matching provisioning profiles found: No provisioning profiles containing one of the following signing identities was found:"

And I've trying to do everything I could read on the help pages, and all the post I could search me to on the Forum, but non of the solutions works for me so here is what I do.

>Plugin device
> Tap approve computer
> Open Apple developer page
> Download Worldwide developer, and double tap to open in Key chain.
> Export my Certificate request
> goes to Apple Developer page and make a DISTRIBUTION certificate, downloads it, and double tap to open in Key chain.
> Right click my new DISRIBUTION certificate, Export and make a .p12 file make sure it has a passwords and all that jazz
> Go make an Ad_Hoc and App_store .mobileprovision with the my given App ID I made earlier.
> Goes into Stenciy to add the .p12 and .mobileprovision files into my game. (Make sure to write the right password for the .12)

Again I had no trouble before I reinstalled my mac to the factory settings.
Thats all the information I can think off that should be important

Thanks for reading.

3
Resolved Questions / Error Testing on iOS (Fixed)
« on: December 13, 2014, 08:10:41 am »
(Edit)
Nvm I figured it out myself :)
was the only behaivor I got from Stencyl forged that messed up stuff.

It won't let me test my build on iOS anymore?
I attached a log.

4
iPhone / iPad / Android / Bubble Hop Pop (great for pooping)
« on: December 05, 2014, 09:17:45 pm »


DOWNLOAD HERE: https://itunes.apple.com/us/app/bubble-hop-pop/id916413239

Enjoy endless hours of intense bubble popping fun! Pop your way to the top of the leaderboards with over 100 UNLOCKABLE CHARACTERS! Challenge your friends and see who can become the Bubble Hop Pop champion! DO YOU have what it takes to pop your way to the top?
But be sure not to hop on those nasty bad bubbles!

If you wanna slow down, hop on over to RELAX MODE, where you can pop bubbles with no worry, and even be rewarded for it!!

Featuers
· Simple One-Touch controls.
· Leaderboard.
· Achievments.
· Challenge your friends.
· More than 100 unlockable Characters.
· Two Secret unlockable Characters.
· Relaxed mode.
· Original Chiptune Soundtrack.
· Perfect for pooping.

Download Bubble Hop Pop now and be one of the coolest kids on the playground!

- - - - - - - - - - - - - - - - -

Quotes

"This game is so rad, I spend hours on the pooping pot, popping bubbles"
- Fictional character Bob.

5
Resolved Questions / Art turns black on scaled screens. (Solved)
« on: November 20, 2014, 08:21:08 am »
all my art is just black when I select scale 1.5,2,3 and 4.
both on mobile devices and flash build.

is there a quick fix for this?

6
Resolved Questions / Almost all my actors is a black square now? [SOLVED]
« on: November 18, 2014, 07:55:15 am »
Almost all my actors is a black square now?
Is there is way to fix this?

7
Fixed Bugs (3.x) / I don't understand this error? (SOLVED)
« on: November 16, 2014, 03:31:45 pm »
i dont understand this error ?

Unexpected problem on thread Thread-69: String index out of range: -39
java.lang.StringIndexOutOfBoundsException: String index out of range: -39
   at java.lang.String.substring(String.java:1937)
   at stencyl.sw.io.write.resource.HXWriter.importIOSCertificates(HXWriter.java:5780)
   at stencyl.sw.io.write.resource.HXWriter.exportIOSLocal(HXWriter.java:5514)
   at stencyl.sw.io.write.resource.HXWriter.exportIOS(HXWriter.java:5457)
   at stencyl.sw.io.write.resource.HXWriter$7.run(HXWriter.java:3028)
   at stencyl.sw.util.StreamGobbler.run(StreamGobbler.java:128)

8
Ask a Question / Submitting app Failled?
« on: September 28, 2014, 04:12:53 am »
Well I'm about to  submit my app and I got this messaged?

9
I'm really struggling with this, and it's the last bit of a 8month project I need to get done, so now I'm reaching for some detailed help because I don't find the information on the Wiki very informational.

the whole iTunes connect part is all good, it's all in stencyl I have my problem.

so I'll try and set up the scene for you all here so you can help me out easier hopefully.


The 3 menus are the 3 things you can buy in game currency for, where it says "none" is where it would load the price for the given purchase, and then there is the red button, "remove ads" is a one time purchase.

all that is set up in itunes connect, but I'm really not sure how to do it in stencyl.
I hope you can help me out.

Thanks so much for reading!

10
Ask a Question / Releasing soon, few questions.
« on: September 14, 2014, 08:48:06 am »
Hey  everyone,

I've been working on an app for the past 8 months, and are ready to release it within a few weeks I'd say.

I have a few questions before I do release it though, I've had some problems with the GameCenter Achievements and the Shop I was hoping you might be able to help me out a little.


Ahievements:
so I've set up all the achievements in iTunes connect, added the ID into the achievement block at the given point you should receive it, though when I'm signed into my Sandbox account, the Achievements won't pop up in game, is that normal and will it just work when it's live? or what might I be doing wrong?

Shop:
I have 4 things you can purchase in my game, but I have not been able to get the shop part to work at all, and cound't find any detailed guide on how to make that work, like the Achievements I've already did all I needed to do in iTunes connect but the rest is a bit of a mess for me to figure out on the Stencyl Wiki page.

Thanks for reading. :)

11
Ask a Question / Edit the Fonts PNG, and the AppStore?
« on: February 28, 2014, 05:24:46 am »
I edit my fonts PNGs in the Games Folder and they seem to work all just fine  when I test it on my iphone and ipad, but will it not allow me to upload the game to appstore, now that I went into the folder and did some changes to the font's PNGs? and it hasen't been done though Stencyl?

Thanks for reading. :)

12
Ask a Question / Edit the Font PNG?
« on: February 28, 2014, 02:25:30 am »
I really want to use a bitmap font, but like we know stencyl can't do that yet.

So I was wondering can't I just edit the png in the games folder?
Well I did, and it worked perfectly but here comes my question?

the game im working on is a iOS and Android game, and I was wondering if I go and edit the font's png in the folder will it mess up my game when I launch it on to the store?

because I mean it works pretty smooth on my phone and pad, but I'm just concerned that if I do this it would mess everything up when I launch it to the app store.

AND in case if I just go and delete the font's in stencyl and reupload to the normal Stencyl fonts will I then have gone rid of the issue if there might be one?

hope you understand my english thanks for reading :)

13
Ask a Question / Draw Text above door
« on: October 06, 2013, 06:57:20 am »
Hey everyone.

I want to make text pop up above a door when my player touch an door actor.

I'm not sure how to go about it, but it would be something like

When memeber of group Player touch self, draw text at x of self, y of self, and remove text when player not hit self. ?

how would I go about this?

14
Ask a Question / Actor 1 - hit - Group - Create type, kill type if not hit
« on: September 17, 2013, 07:52:25 am »
Okay so I tried to explain my problem in the title just a little

What i want to do is, when my player hits a actor of group, it will create an actor above it.

That's not really a problem, my problem is, how to I tell it to kill that actor type it just created if the player dosen't hit the group?

15
Ask a Question / Dose anyone know why it won't hit ground?
« on: September 14, 2013, 05:32:41 pm »
Hi

Earlier today when I was working on this: http://sta.sh/057whz4u8oe
There was no problem with anything really just minor fixings I guess.

then after I added some stuff later on (that had no relation to the sprite, falling or collusion) then when you enter the score scene or change char (pressing up on the statues you have unlocked)

it just keeps falling and it's not until I make a wallslide it will change back to the normal animation functions ><;

I'm kinda noob haha, :)

Mort

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