Bug Issue: Bug with tiles and sensor collision


Pages: 1

UnrealCanine

  • Level 3 Stencyler
October 11, 2018, 05:22:53 am


One of the part of my code controlling the bullet collision in my game is messing up, and I can't work out why. The only answer is a bug in the engine.

The first part clearly states to ignore collisions with sensors, and action an effect if hits a tile. However, ingame, the bullets ignore tiles and hit sensors instead.

I have checked an old version of the game and no changes have been made to bullet collision

Ignore the part after the always script, it was a failed attempt to fix this issue


rob1221

  • Master Stencyler
  • *
October 11, 2018, 06:17:23 am
Not an issue in 3.5 (was fixed in b9466).
  • Status changed from New to Closed


Pages: 1

Details

  • Reported
    October 11, 2018, 05:22:53 am
  • Updated
    October 11, 2018, 06:17:23 am

  • View Status
    Public
  • Type
    Bug
  • Status
    Closed
  • Priority
    Normal
  • Version
    Stencyl 3.3
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Collision Groups

Tags