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Messages - captaincomic

Pages: 1 2 3 ... 241
Extensions / Re: Joints Extension
« on: May 14, 2017, 11:22:20 am »

Sorry for my long absence, I was busy with work. I still hope to get back to Stencyling when I have some more time again ...

Thanks, CmdrWhitey13. I fixed the broken links (Dropbox public folder stopped working), the files are now on GitHub.

I'm really glad you found some use for it, twotimingpete. How did you pull that off? Animated sprites while alive and when they die you create the joints and individual body parts? Anyway, it's looking great!

Ask a Question / Re: Weld Joints not working
« on: August 12, 2016, 03:04:00 pm »
Collision shape as sensor?
That may be the problem. Have you tried it with solid collision shapes?

Resolved Questions / Re: How to create multiple save files? [SOLVED]
« on: August 07, 2016, 04:12:03 pm »
There's also this extension with blocks to create different save files:,35612.0.html

Ask a Question / Re: hide sprite for actor vs. set opacity to 0
« on: August 07, 2016, 04:07:59 pm »
"hide sprite for Actor" calls the disableActorDrawing() function, which looks like this:
Code: [Select]
public function disableActorDrawing()
drawActor = false;

if(currAnimation != null)
currAnimation.visible = false;

for(anim in animationMap)
if(anim != null)
anim.visible = false;

And in the drawing methods there are many checks "if (drawActor)" that will be skipped if set to false, so I guess this is more efficient. But I have no idea if the difference is actually noticable

Resolved Questions / Re: Null pointer, error 1009
« on: August 07, 2016, 02:02:48 pm »
You can look at the source at <your workspace>/games-generates/<your game>/Source/scripts/ActorEvents_67.hx or post that file here, that might help finding the null attribute.

Resolved Questions / Re: Issue with Java and opening Stencyl
« on: August 07, 2016, 02:00:00 pm »
That looks like a very low level crash of Java. How did you install it (and which version)?

I would suggest trying to uninstall and reinstall Java using these instructions:

Extensions / Re: Joints Extension
« on: August 07, 2016, 01:07:32 pm »
The link for the box 2d manual in the OP seems to be broken.
Thanks, I updated the link.


I'm having difficulty as there doesnt seem to be any documentation/examples? Can anybody give me an example of a puley joint or a revolute joint between two actors?

Thank you!
You can find a demo on StencylForge called "Joints Sandbox". Just take a look at the scene events.

Suggestion Archives / Re: We need support for 4K screens!
« on: May 06, 2016, 03:25:27 am »
Stencyl uses Swing for the UI, and unfortunately Swing doesn't support HiDPI screens ... yet. There will finally be a fix for this in Java 9:

However, it will still take a while until Java 9 is officially released (and then some more time until Stencyl supports it, depending on how many things break with the new Java version).

Chit-Chat / Crash Course Games
« on: May 02, 2016, 06:06:17 pm »
Any Crash Course fans here?

I loved Crash Course World History, and then even more so Astronomy. I knew so little about the cosmos (and had no idea how much we humans actually can know). Highly recommended.

Well and now there's Crash Course Games:o

I'm really looking forward to it (well I'm a bit late, there are already a few episodes out). I've played so many games in my life, but I have never learned anything about the history of games.

Abandoned Bugs / Re: Scene disappears after saving
« on: April 18, 2016, 03:53:42 am »
Please post your logs (Debug -> Logs -> Generate Logs).

Ask a Question / Re: Java on Linux
« on: April 18, 2016, 03:35:10 am »
Either should be fine, as long as it's Java 8. They are built from the same code base, the Oracle JDK just has some proprietary extensions.

Ask a Question / Re: Scroll screen by dragging?
« on: April 07, 2016, 08:08:21 am »
I also keep getting this error when editing scenes, whether it being trying to change layer or add a region:

Unexpected problem on thread AWT-EventQueue-0: null
   at stencyl.sw.editors.scene.regions.RegionController.mouseMoved(
   at java.awt.AWTEventMulticaster.mouseMoved(
   at java.awt.AWTEventMulticaster.mouseMoved(
   at java.awt.AWTEventMulticaster.mouseMoved(
   at java.awt.Component.processMouseMotionEvent(
   at javax.swing.JComponent.processMouseMotionEvent(
   at java.awt.Component.processEvent(
   at java.awt.Container.processEvent(
   at java.awt.Component.dispatchEventImpl(
   at java.awt.Container.dispatchEventImpl(
   at java.awt.Component.dispatchEvent(
   at java.awt.LightweightDispatcher.retargetMouseEvent(
   at java.awt.LightweightDispatcher.processMouseEvent(
   at java.awt.LightweightDispatcher.dispatchEvent(
   at java.awt.Container.dispatchEventImpl(
   at java.awt.Window.dispatchEventImpl(
   at java.awt.Component.dispatchEvent(
   at java.awt.EventQueue.dispatchEventImpl(
   at java.awt.EventQueue.access$500(
   at java.awt.EventQueue$
   at java.awt.EventQueue$
   at Method)
   at java.awt.EventQueue$
   at java.awt.EventQueue$
   at Method)
   at java.awt.EventQueue.dispatchEvent(
   at java.awt.EventDispatchThread.pumpOneEventForFilters(
   at java.awt.EventDispatchThread.pumpEventsForFilter(
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(
   at java.awt.EventDispatchThread.pumpEvents(
   at java.awt.EventDispatchThread.pumpEvents(
This should be fixed now in build 9087.

Fixed Bugs (3.x) / Re: Can't create region, unexpected problem
« on: April 07, 2016, 08:07:17 am »
This should be fixed now in build 9087.

This should be fixed now in build 9087.

Fixed Bugs (3.x) / Re: Regions and Terrain doesn't work
« on: April 07, 2016, 08:05:51 am »
It should be fixed now in build 9087.

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