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Messages - Donni11

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31
Ask a Question / Re: Events With Tiles
« on: July 06, 2017, 08:38:26 am »
@merrak, Can post a screenshot. How would I code this custom block with the Tile API code?

@everyone, One more question: Is there such a block : "If actor kills tile"? Do we have any blocks for this?

32
Ask a Question / Re: Events With Tiles [Solved]
« on: July 06, 2017, 08:29:47 am »
Thanks for the tip! I'll try that.

34
Ask a Question / Re: Events With Tiles (Quick Question)
« on: July 06, 2017, 07:45:41 am »
Apparently this is the reason Stencyl doesn't have these blocks yet:

The problem is that actors don't actually collide with the tiles per se, but instead they collide with a collision shape that Stencyl creates for you at the border of collide-able tiles. As a result, the game doesn't know what tile you collided with - only that you collided with a shape that corresponds to the tilemap.


35
Ask a Question / Re: Events With Tiles (Quick Question)
« on: July 06, 2017, 07:24:05 am »
Oh, anyway great language. You should learn it. Think about all the great Stencyl extensions you could write. Your always suggestion new and great innovative ideas to the Stencyl platform. If you are writing and coding in Haxe it would do great for Stencyl community. Just saying ;). I myself also plan to try at Haxe someday, but right now I have to master the Stencyl engine.

36
Ask a Question / Re: Events With Tiles (Quick Question)
« on: July 06, 2017, 07:18:32 am »
@LIBERADO, Do you know how to program with Haxe?

37
Ask a Question / Re: Events With Tiles (Quick Question)
« on: July 06, 2017, 07:00:43 am »
Hello?

38
Ask a Question / Re: Events With Tiles (Quick Question)
« on: July 05, 2017, 03:08:15 pm »
No, I don't even know where to start. Can't find the right blocks to do the job. I need a screenshot of how to do it.

39
Ask a Question / Events With Tiles [Solved]
« on: July 05, 2017, 10:42:01 am »
Hello,

This is the code/event I'm trying to write:

If Box (actor) kills a Tile( an actual tile, not the actor group);
Add Tile ID ( of the killed tile)  to Tile Deleted ( Number Game Attribute),

I've been trying a while already with no success. Any screenshots would be appreciated.

40
Extensions / Re: Web Extension
« on: July 03, 2017, 03:33:27 pm »
@gurigraphics,
Are there any plans to create a web extension just for desktop as well?

42
@LIBERADO,  Sorry to comeback to a old topic, but is the code suppose to be placed under a actor or in a scene?

43
Ask a Question / Re: Anchoring actor 1 to actor 2
« on: June 30, 2017, 11:00:53 am »
So I tried it, its very choppy ( if you move the cam a little fast the actor disappears) but I guess it does its job.

Thanks!

44
Ask a Question / Re: Anchoring actor 1 to actor 2
« on: June 30, 2017, 10:55:54 am »
Something like this?


45
Ask a Question / Re: Anchoring actor 1 to actor 2
« on: June 30, 2017, 09:14:48 am »
Okay I'll try that.

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