Hello all!
Game name: Nimble robot (temporary name). By gameplay, like a BEEP. You play as a robot.
Your ability to: energize things, so you can manage them. Only instead of the beam - energy balls (EB). If the EB collision a block or tile, energy EB lost, giving power.
Your task: to collect a some number of crystals.
As soon as you have the right amount of crystals, go back to the place where you started the level.
For assembly crystals you can improve certain characteristics of your robot. These are:
1) +Speed robot
2) +Faster shooting EB
3) -Overheating
4) +Speed for EB
Also, you can find lapis lazuli. Rare. For lapis you can purchase other types of improvements to the robot. These are:
1) Cooling acceleration.
2) Reducing overheating.
3) +Power count for EB
4) (temporarily is not available)
Oh yes, the robot is an indicator of overheating. Once the indicator is full, the robot will not be able to do anything until completely cooled. There is still an indicator of lives. But as long as it does not affect the robot.
There is the enemy (one). Enemies default patrol. Laser attack if they see you (my system Detector).
Play:
http://www.stencyl.com/game/play/18033Or video:
http://youtu.be/gsI8LW66esINow the game in debug mode.
In level: Q-Overheating=0, R-transition to the store level.
Store level: Q- +500 lasure and + 4000 money.
Need help graphics and puzzles for levels (I can not draw). So please do not pay attention to the schedule. I Accept any ideas about changing gameplay for game.
Thanks in advance.