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Messages - arnie30uk

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Ask a Question / Re: Game size
« on: May 21, 2018, 12:18:34 pm »
Brilliant thanks so much for your help, my issue was not unchecking the project sizes in the advanced settings menu, much appreciated.
If i may trouble you once more though please, i have another project in mind, i would again like to make it a desktop game, it will roughly involve about 100 scenes, each with it's own different background. Now for this project i would like to have the game size and background image resolution at 1920x1080 but when i tested this out and imported a 1920x1080 image as a background at x1, i got a 90% memory usage error, am i doing something wrong here too? Sorry to ask another question so soon after you solved my 1st issue

Ask a Question / Game size
« on: May 21, 2018, 08:47:54 am »
Hi all am hoping someone can help me here, in a nutshell i am creating a desktop game, the resolution is 640x480 as i want it to have a retro look. The problem is though, when ever i import a background stencyl creates 4 other versions of the image file causing the game size to be massive when i export it. Im importing 640x480 image at x1 no smoothing, in the settings the scaling is set to 1x and i unchecked x2, x3,x4 and x5 yet stencyl still creates these extra files after import when all i want is the one file at 640x480 and not all the scaled ones stencyl creates, obviously im doing something wrong but cant figure out what lol, any help would be greatly appreciated

Ask a Question / Importing backgrounds help
« on: May 10, 2018, 09:01:53 am »
Hi all apologies if this is a silly question but i would really appreciate some help if anyone can.
Basically im trying to make a desktop game, i have the game size at 1280x720, when i go to import my 1st background i am importing that as 1280x720 size image too, i have scaling set to x1 and resize is bicubic but, as soon as it is imported i get a 90% memory reached error and i have no idea what i am doing wrong? I just basically want my finished game to be able to run at full screen in 720p but cannot seem to get around this issue, many thanks in advance  :)

Ask a Question / Re: side scrolling problem
« on: March 07, 2017, 01:44:28 pm »
thanks for the advice cj8706 i shall give this a try and see how i get on with that. Thanks to everyone who has helped, good to be part of such a friendly and helpfull community

Ask a Question / Re: side scrolling problem
« on: March 01, 2017, 10:15:47 am »
Ok cool thank you will check collision shapes and if no luck will send you over the file. Many thanks for your help

Ask a Question / Re: side scrolling problem
« on: March 01, 2017, 10:01:11 am »
lol does seem an interesting problem i must admit. Im not creating any coded collisions so will have to say im using collisions in the actor

Ask a Question / Re: side scrolling problem
« on: February 28, 2017, 03:35:19 pm »
I've attached a couple of pics of the issue im having, when i turned on the debug draw as suggested it shows this issue. In the first pic you can see the actors collision box surrounds the sprite, it also follows the character no problem too but as soon as the scene needs to scroll the sprite seems to run ahead of the collision box as you can see in the second pic and i have no clue as to how to keep the sprite locked to the collision box during scrolling. Thanks in advance for any help you may be able to provide

Ask a Question / Re: side scrolling problem
« on: February 28, 2017, 02:34:38 pm »
Big help already thank you, it seems the problem is when the camera follows the actor. As soon as the screen scrolls, the white box representing my characters collision gets left behind slightly so that the actors collision doesnt line up with the sprite if that makes sense. Not sure how to fix it but at least i now know where the issue lies. Thanks for the swift and very helpful advice

Ask a Question / Re: side scrolling problem
« on: February 28, 2017, 02:25:16 pm »
Cool thanks for answering, will do as you suggest and see what that turns up. Thanks again

Ask a Question / side scrolling problem
« on: February 28, 2017, 10:16:11 am »
Hi there, i am very new to stencyl and im hoping the problem i have is a simple one and any help would be much appreciated.
In  a nutshell im just making a test level to see how i get on with stencyl.  Im attempting to make a side scroller, the scene is 3 times wider than the default, i have used tiles and the actor mambo from stencyl forge. Now where im having the problem is that as soon as the camera scrolls with the actor, i lose all collision detection with tiles further down the screen and i just fall straight through them. i Have tried turning on continuous collision detetcion in both the scene and the actors own properties. I have also tried adding a "when created event enable continuous collision detection" to both the actor and the scenes events tab. I have tried all of the above individually and all at the same time too and no combination of either is helping me.  Any help would be great as untill i get this  fixed i have no chance of even making a simple side scroller.
Thanks very much in advance

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