Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - TheBasedAbel

Pages: 1 2
16
Old Questions (from 1.x/2.x) / predicting effect of origin points
« on: March 21, 2013, 10:23:16 am »
I have an actor the rotates in a way that its origin point is important information, however I'm developing this game with iOS in mind and I know that it's said Origin Points don't work with iOS but then I heard that they work in 3.0 so I'm wondering if I need to upgrade to use origin points in iOS? (I know i need to upgrade to publish to iOS anyway)

17
Ask a Question / Re: Pinball Flipper question
« on: March 20, 2013, 10:33:46 pm »
Two changes:
1. I now used a slightly lower value as a cutoff for the "if" conditions (as the angle is not exact, so it won't have rounding issues).
2. The real change is that inside the "otherwise" condition for the keys being down, set the turning speed to 0. That's what is causing the extra flipping.

See attached:

Ah! Thanks so much I was trying to look for a way to nullify the turning speed while still being able to hit the ball as intended but hit a standstill. Still new to this stuff :P

18
Ask a Question / Re: Pinball Flipper question
« on: March 20, 2013, 07:19:10 pm »
Here's the code from stream:

Hey Tuo one thing I noticed with this code is that if you hold Left/Right and the paddles are motionless they still send the ball flying, I've tried adjusting but am not sure how to get around this!

19
Ask a Question / Re: Pinball Flipper question
« on: March 20, 2013, 04:48:24 pm »
How will origin point affect an iOS game? Will my animation be wrecked if I try to export to iOS?

20
Ask a Question / Re: Pinball Flipper question
« on: March 19, 2013, 08:49:34 pm »
I have a question about the flippers maybe someone else can jump in on if they know the answer.

I want to swing my actor like a Pinball Flipper, but if I use a rotate block, it will rotate the block like a Tetris Block, you guys know what I mean? I just don't know how to get that pinball motion.

Also, if anybody has experience; what is a good physics setting for balls (lol)  :P

21
Ask a Question / Re: Stencyl Video Tutorials
« on: March 19, 2013, 09:52:10 am »
You should make a pinball type game tutorial!  :D

22
Ask a Question / Re: Pinball Flipper question
« on: March 16, 2013, 09:17:29 am »
It seems to work and it's definitely a start!! I'll have to try this behavior out in my game and after testing and tweaking I will post any results I find for other people who want to make pinball :P

23
Ask a Question / Re: Pinball Flipper question
« on: March 15, 2013, 10:07:42 pm »
Thanks so much, glad to know someone is on the case :)

24
Ask a Question / Pinball Flipper question
« on: March 15, 2013, 09:58:48 pm »
Hey ya'll I saw sometime back that someone had asked about utilizing pinball flippers in a level with no response and I'm in the same jam. I also haven't seen any tutorials of this kind on stencylpedia or youtube.

I was wondering if anyone had any tips they could share on making some successful pinball flippers work since the only example i could find isn't that great and kind of hard to understand, anyway I would appreciate any help a LOT!  :D

Pages: 1 2