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Ask a Question / Re: Face Target
« on: March 18, 2016, 04:17:28 pm »
Have you done tutorials? No? Then do it first for f*ck's sake and spam forum afterwards!
Depending on your approach the solution may vary but:
1. I assume you create main actor and group actors in scene behavior in such way
When created
Create main actor
Set main actor to last created actor
Create member of group #1
Create member of group #2
Create member of group #3
2. In actor behavior for member of group
When created
set Main actor to [for this scene get [main actor] from .... scene behavior]
//Main actor is attribute inside actor behavior
//main actor [with small letter] is attribute in scene behavior
Update
Point self towards Main actor
Depending on your approach the solution may vary but:
1. I assume you create main actor and group actors in scene behavior in such way
When created
Create main actor
Set main actor to last created actor
Create member of group #1
Create member of group #2
Create member of group #3
2. In actor behavior for member of group
When created
set Main actor to [for this scene get [main actor] from .... scene behavior]
//Main actor is attribute inside actor behavior
//main actor [with small letter] is attribute in scene behavior
Update
Point self towards Main actor