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Ask a Question / The F&#*?
« on: September 04, 2013, 01:37:37 am »
Ok so i have my Enemy set up..
when created set health to 100 yadda yadda
When flame collides with Enemies Group
Decrease Health by Player Damage which is 10..
if Health < 0 Kill self
Flame Collides once, enemy dies...
Seems that having 'when created' does not set health at all.. But then if i use a always block it sets to 100 and won't change... am i missing something here? -_-'
when created set health to 100 yadda yadda
When flame collides with Enemies Group
Decrease Health by Player Damage which is 10..
if Health < 0 Kill self
Flame Collides once, enemy dies...
Seems that having 'when created' does not set health at all.. But then if i use a always block it sets to 100 and won't change... am i missing something here? -_-'