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Messages - Korayementality

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Resolved Questions / Re: Bfxr/Sfxr imported sounds seem to be muted.
« on: January 30, 2013, 12:39:24 pm »
I did before, apparently I missed the Audacity recommendation part. Downloaded Audacity and tried converting the .wav to .mp3 using it, and it works now. Thanks for your time and help.

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Hello everyone.

I'm making sounds for my game using Bfxr, but for some reason when I'm importing the sounds I made to Stencyl they don't play, as if muted or something.

If anything, Bfxr/Sfxr exports sounds to .wav but I change them to .mp3 for Stencyl to be able to import.

Help?

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