Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - alcas

Pages: 1 2
1
getting the same errors. for some reason stencyl 2.2 deleted atlases and fonts with their 2x version

2
Old Questions (from 1.x/2.x) / atlas errors with stencyl 2.2
« on: June 23, 2012, 10:34:27 am »
When i try to build with stencyl builder to my ipod, now it gives me errors with faulty atlases. I cant even build the games prepackaged with stencyl anymore. like platformer. they are missing atlas0 2x it seems. I think 2.2 deleted them but you still need them

3
Old Bugs (1.x/2.x) / Re: Draw Line Function Broken
« on: June 11, 2012, 12:31:29 am »
Oh ThankS! I used the tilde button and it gave me a ton of null object references. the problem was that it was trying to kill my button mutiple times in the drawing method.

4
Old Bugs (1.x/2.x) / Draw Line Function Broken
« on: June 10, 2012, 08:48:31 pm »
When i use the drawline method in my if statements, only the first one activates it seems while the other drawline methods are completely null. When I take the drawlines out of the if statements it does work. I've used a kill actor method to check if the if statements are working and yes they all work. What is going on here?

5
Old Bugs (1.x/2.x) / Re: Very Intense Lag after death
« on: June 06, 2012, 10:05:08 pm »
Thank You. Using the tilde button I was able to deduce that my target was trying to be followed even after death

6
Old Bugs (1.x/2.x) / Very Intense Lag after death
« on: June 06, 2012, 06:16:46 pm »
After my actor dies, there is a very intense lag that follows. it affects the time as well because the reload sequence supposed to be .5 seconds slowed to 5

7
Game Art / Making a Mountain Scene
« on: June 06, 2012, 04:46:05 pm »
would any artists be interested in just making a quick mountain scene in which the background would scroll and look continuous?

8
Old Bugs (1.x/2.x) / Re: Health bars not working
« on: June 06, 2012, 01:23:56 pm »
OHHH I got it to work. this will help anyone out there wondering. you must add to scene the new actor each time to ensure the changes are made

9
Old Bugs (1.x/2.x) / Health bars not working
« on: June 05, 2012, 06:53:04 pm »
The health bars using the enhanced health pack are not working even though i set the maximum health and current health to 4. It is just showing as 0 health and is not killing the actor either.

10
Ask a Question / Is github workable with stencyl?
« on: June 05, 2012, 12:13:33 pm »
Can you explain to me how to make it so every change is commitable to github if it is possible? right now, i can commit the original game folder but when i make changes to it, github does not recognize it as a different commit

11
Old Bugs (1.x/2.x) / Re: No Wrap Around Behavior
« on: June 04, 2012, 05:41:08 am »
Thank you so much! i don't know how to use it, but atleast i have it now. thank you!

12
Old Bugs (1.x/2.x) / Re: No Wrap Around Behavior
« on: June 03, 2012, 10:11:55 pm »
can i just get the zip for the behavior or something?

13
Old Bugs (1.x/2.x) / No Wrap Around Behavior
« on: June 03, 2012, 03:38:15 pm »
Ive been scouring the internet for hours on how to get this behavior. apparently it came preshipped on stencyl 2.0. but apparently i dont have it now so it must be some kind of bug. can someone help me with this or has a copy of wrap around?

14
Ask a Question / Working with a friend on a game
« on: May 15, 2012, 09:16:45 am »
is it possible if we live at different houses? Is there anyway we can update the code and put it somewhere where we can both download it or can we compile our save files of the game?

15
Old Questions (from 1.x/2.x) / Re: Jumper Question
« on: May 14, 2012, 05:54:53 pm »
well i'm saying it works for the game the is given to you when you download but he doesn't walk left or right in mine. he just moves with no animations

Pages: 1 2