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Messages - Feniso

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Oh, thank you! Sorry I didn't reply to you earlier, I just didn't think someone would have replied to me so fast. May I question you just one more thing? I've found out that if you set a tile twice in the same and then you remove it, the collision shape persist. I was going to report this as a bug, but after reading your explanation I'm afraid it could be just how the Tile API works. Should I report this as a bug?

Since you can't edit at runtime the tiles added in the scene editor, the only way it's to add all the tiles during runtime if you want to edit them. The problem is that sometimes the collision shapes of the tiles get a bit disconnected, so if a body is sliding over a row of tiles (like a player running over them) it get stuck (if the collision shape is a rectangle) or it jump a little forward (if the corners of the rectangle have been cut, making the collision shape an octagon). It happens at random, and when it gets stuck you just have to go a bit backward and then forward again and it will pass, so I'm sure it's a bug.

Extensions / Re: Extra Mouse Buttons
« on: July 25, 2014, 02:48:10 am »
I'm sorry, it was a my error. I didn't know the attribute "mouse wheel was moved up" could reset itself false. I thought it would have stay true forever after the the first scroll up, so I thought I had to reset it myself. But in this way it's much better! Thank you for this extension, it's awesome!

Extensions / Re: Extra Mouse Buttons
« on: July 23, 2014, 03:53:54 am »
The mouse wheel scrolling isn't working well for me... I'm the only one?

You are right, it works with the local attributes. Thank you!

Resolved Questions / "When [attribute] becomes [...]" SOLVED
« on: June 15, 2014, 02:53:06 am »
I can't select the attribute! I have already created the attributes, but the dropdown doesn't show any of them, it only has the default "number" or "boolean" and so on... I also tried to put the attribute by dragging and dropping it from the palette, but it doesn't fit, like it were the wrong type... How do I fix this?

Resolved Questions / Re: Can't create a number Custom Block
« on: June 11, 2014, 06:58:01 am »
You are right, I just had to scroll down. Thank for your help!

Resolved Questions / [SOLVED} Can't create a number Custom Block
« on: June 10, 2014, 11:21:10 am »
I want to create a custom block similar to "Current Health for (Actor)": it's the amount of a score for the specified actor. The problem is there isn't the option "number" in the Return Type list when I create the custom block. The only options given are:
None (Action Block)
Actor Group
Actor Type
 Anyone knows why the "number" option is missing?

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