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Ask a Question / Laggy SWFs
« on: June 02, 2011, 02:28:28 pm »
Why does this lag so horrendously?
There are 63 actors that move one pixel every frame, but they have have no physics, collisions, transformations, extensive 'always' code or anything I'd consider CPU-taxing.
Is this acceptable performance?
There are 63 actors that move one pixel every frame, but they have have no physics, collisions, transformations, extensive 'always' code or anything I'd consider CPU-taxing.
Is this acceptable performance?